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The KiddiComp concept, envisioned by Alan Kay in 1968 while a PhD candidate, [2] [3] and later developed and described as the Dynabook in his 1972 proposal "A personal computer for children of all ages", [1] outlines the requirements for a conceptual portable educational device that would offer similar functionality to that now supplied via a laptop computer or (in some of its other ...
College campuses used computer mainframes in education since the initial days of this technology, and throughout the initial development of computers. The earliest large-scale study of educational computer usage conducted for the National Science Foundation by The American Institute for Research concluded that 13% of the nation's public high schools used computers for instruction, although no ...
One Laptop per Child (OLPC) was a non-profit initiative that operated from 2005 to 2014 with the goal of transforming education for children around the world by creating and distributing educational devices for the developing world, and by creating software and content for those devices.
The BBC planned to give away the computer free to every Year 7 (ages 11 and 12) child in Britain starting from October 2015 - around 1 million devices. [4] [20] In advance of the roll-out an online simulator was made available to help educators prepare and some teachers were to receive the device in September 2015. [3]
Replacing the hobbyists who had made up the majority of the home computer market were, as Compute! described them, "people who want to take work home from the office now and then, play a game now and then, learn more about computers, and help educate their children". By 1986, industry experts predicted an "MS-DOS Christmas", and the magazine ...
The tablet computer and the associated special operating software is an example of pen computing technology, and the development of tablets has deep historical roots.. In addition to many academic and research systems, there were several companies with commercial products in the 1980s: Pencept and Communications Intelligence Corporation were among the best known of a crowded field.
Such computers may be custom-designed standalone toys, or personal computers tailored for children's use. Common examples include imaginatively designed handheld game consoles with a variety of pluggable educational game cartridges and book-like electronic devices into which a variety of electronic books can be loaded.
A human computer, with microscope and calculator, 1952. It was not until the mid-20th century that the word acquired its modern definition; according to the Oxford English Dictionary, the first known use of the word computer was in a different sense, in a 1613 book called The Yong Mans Gleanings by the English writer Richard Brathwait: "I haue [] read the truest computer of Times, and the best ...