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Kid Icarus [a] (光神話 パルテナの鏡 Hikari Shinwa: Parutena no Kagami, "Light Mythology: Palutena's Mirror") is a platform video game developed and published by Nintendo for the Family Computer Disk System in Japan and the Nintendo Entertainment System in Europe and North America. It was released in Japan in December 1986, in Europe in ...
The Kid Icarus franchise is known as a cult classic and a sibling series to the Metroid franchise. The first installment, Kid Icarus, was released in 1986 for the Nintendo Entertainment System and was received to critical acclaim despite poor sales. A sequel, Kid Icarus: Of Myths and Monsters, was later released for the Game Boy.
Kid Icarus: Uprising [b] is a third-person shooter video game developed by Project Sora and published by Nintendo for the Nintendo 3DS.Released worldwide in March 2012, it is the third installment in the Kid Icarus franchise, the first to be released since Kid Icarus: Of Myths and Monsters in 1991, and the first worldwide release since the original NES game in 1986.
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NyxQuest: Kindred Spirits (formerly Icarian: Kindred Spirits) is a platform game, originally released for WiiWare by Spanish developers Over the Top Games. It was released in 2009 for the PAL regions on June 19, [3] and for North America on August 10.
Pages in category "Kid Icarus" The following 4 pages are in this category, out of 4 total. This list may not reflect recent changes. * Kid Icarus (series) K.
Icarus: Developer Factor 5 pitched a sequel to Nintendo's Kid Icarus series on the Wii, which included an older, more mature version of protagonist Pit. A prototype was created, but the pitch was rejected by Nintendo, who instead chose the direction of Sora Ltd's Kid Icarus Uprising (2012) instead. [36] Factor 5: Nintendo: Kid Icarus Uprising
Kid Icarus: Of Myths and Monsters is a side-scrolling platformer. It largely retains the gameplay of its predecessor, Kid Icarus. The player controls the young angel Pit, whose main weapon is a bow with an unlimited supply of arrows. The game's two-dimensional levels contain collectable items and obstacles such as enemies and traps. [4]