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In computer networking, linear network coding is a program in which intermediate nodes transmit data from source nodes to sink nodes by means of linear combinations. Linear network coding may be used to improve a network's throughput, efficiency, and scalability , as well as reducing attacks and eavesdropping.
Examples include biological or social networks, which contain hundreds, thousands and even billions of nodes in some cases (e.g. Facebook or LinkedIn). 1-planarity [1] 3-dimensional matching [2] [3]: SP1 Bandwidth problem [3]: GT40 Bipartite dimension [3]: GT18 Capacitated minimum spanning tree [3]: ND5
Network programming traditionally covers different layers of OSI/ISO model (most of application-level programming belongs to L4 and up). The table below contains some examples of popular protocols belonging to different OSI/ISO layers, and popular APIs for them.
The asymptotic throughput (less formal asymptotic bandwidth) for a packet-mode communication network is the value of the maximum throughput function, when the incoming network load approaches infinity, either due to a message size, [3] or the number of data sources.
Within any network enabled device (e.g. router, switch, network element or terminal such as a computer or smartphone) it is the packet processing subsystem that manages the traversal of the multi-layered network or protocol stack from the lower, physical and network layers all the way through to the application layer.
Throughput is controlled by available bandwidth, as well as the available signal-to-noise ratio and hardware limitations. Throughput for the purpose of this article will be understood to be measured from the arrival of the first bit of data at the receiver, to decouple the concept of throughput from the concept of latency.
Bandwidth test software is used to determine the maximum bandwidth of a network or internet connection. It is typically undertaken by attempting to download or upload the maximum amount of data in a certain period of time, or a certain amount of data in the minimum amount of time.
A simplistic example of ECC is to transmit each data bit 3 times, which is known as a (3,1) repetition code. Through a noisy channel, a receiver might see 8 versions of the output, see table below. Through a noisy channel, a receiver might see 8 versions of the output, see table below.