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An angle larger than a right angle and smaller than a straight angle (between 90° and 180°) is called an obtuse angle [11] ("obtuse" meaning "blunt"). An angle equal to 1 / 2 turn (180° or π radians) is called a straight angle. [10] An angle larger than a straight angle but less than 1 turn (between 180° and 360°) is called a ...
A vertex of an angle is the endpoint where two lines or rays come together. In geometry, a vertex (pl.: vertices or vertexes) is a point where two or more curves, lines, or edges meet or intersect. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedra are vertices. [1] [2] [3]
An xy-Cartesian coordinate system rotated through an angle to an x′y′-Cartesian coordinate system In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and ...
As with any simple polygon, the sum of the internal angles of a concave polygon is π ×(n − 2) radians, equivalently 180×(n − 2) degrees (°), where n is the number of sides. It is always possible to partition a concave polygon into a set of convex polygons.
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Depending on authors, the term "maps" or the term "functions" may be reserved for specific kinds of functions or morphisms (e.g., function as an analytic term and map as a general term). mathematics See mathematics. multivalued A "multivalued function” from a set A to a set B is a function from A to the subsets of B.
Every kite is an orthodiagonal quadrilateral, meaning that its two diagonals are at right angles to each other. Moreover, one of the two diagonals (the symmetry axis) is the perpendicular bisector of the other, and is also the angle bisector of the two angles it meets. [1] Because of its symmetry, the other two angles of the kite must be equal.
The term reflection is loose, and considered by some an abuse of language, with inversion preferred; however, point reflection is widely used. Such maps are involutions, meaning that they have order 2 – they are their own inverse: applying them twice yields the identity map – which is also true of other maps called reflections.