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Star Trek: Armada is a real-time strategy video game for Microsoft Windows developed and published in 2000 by Activision. The game's look and feel is based primarily on Star Trek: The Next Generation , and features a few of its main characters and ships.
USS Enterprise (NCC-1701-A), or Enterprise-A, to distinguish it from other vessels with the same name, is a fictional starship in the Star Trek media franchise. It made its debut in the final scenes of the 1986 film Star Trek IV: The Voyage Home.
Star Trek novels and other media depict a second five-year mission under Kirk's command between the events of the first and second films. [1] Captain Spock commands the Enterprise, serving as a training ship, at the beginning of Star Trek II: The Wrath of Khan in 2285. [1] Kirk assumes command to investigate problems at space station Regula 1.
USS Voyager – the primary ship in Star Trek: Voyager; see Starfleet ships for more information [87] Valkyrie – Titan A.E. [88] Vanguard – generational ship from Robert A. Heinlein's Orphans of the Sky; Venture Star – starship transporting humans to the moon Pandora in the 2009 film Avatar
USS Enterprise (NCC-1701-D), or Enterprise-D, to distinguish it as the fifth Federation vessel with the same name, is a starship in the Star Trek media franchise. Under the command of Captain Jean-Luc Picard, it is the main setting of Star Trek: The Next Generation (1987–1994) and the film Star Trek Generations (1994). It has also been ...
Star Trek: Armada II was released by Activision a year after they acquired the full rights to all the franchise holding of the video game's franchise from Viacom. [ citation needed ] It was the first of the three major Star Trek video game sequel titles [ citation needed ] that were released by Activision from 2001 until their departure from ...
Abbreviation Title Date(s) Medium TC "The Cage" (Star Trek: The Original Series) 1966: TV TOS: Star Trek: The Original Series: 1966–1969: TV TAS: Star Trek: The Animated Series: 1973–1974
Designer John Eaves took inspiration for the Scimitar from the bird-of-prey created for Star Trek III (1984)—a ship originally designed with Romulans in mind. [59] The Enterprise, created for Star Trek: First Contact (1996), was designed by Eaves and Herman Zimmerman to appear sleeker and faster than its Next Generation predecessor. [60]
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