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A player achieving a spare is awarded ten points, plus a bonus of whatever is scored with the next ball (only the first ball is counted). It is typically rendered as a slash on score sheets in place of the second pin count for a frame. Example: Frame 1, ball 1: 7 pins Frame 1, ball 2: 3 pins (spare) Frame 2, ball 1: 4 pins Frame 2, ball 2: 2 ...
Spare: The scoring result in a frame in which the last of the ten pins is/are knocked down on the second roll of the frame. The term sometimes refers to the pins left standing after the first roll (example: "3-6-10 spare"). See conversion. Spare-related terms: (Terms assume a right hand release, and white numbers represent standing pins.)
A ten-pin bowling score sheet showing how a strike is scored The number of sanctioned perfect (300) games per league bowler has increased substantially since the 1990s. . Freeman and Hatfield posit that the increase in perfect games is due to factors such as the introduction of reactive resin coverstocks, asymmetric ball cores, synthetic lane surfaces, and precision lane oiling mach
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As candlepin bowling uniquely allows the use of fallen "dead wood" pins to remain on the lane to be used in assisting the felling of standing pins for spare and split conversions, still the most notable split in the candlepin sport is the "spread eagle", the six-pin leave made up of the 2-3-4-6-7-10 combination, that due to the aforementioned ...
The historical game skittles is the forerunner of modern pin bowling. In target bowling, the aim is usually to get the ball as close to a mark as possible. The surface in target bowling may be grass, gravel, or synthetic. [2] Lawn bowls, bocce, carpet bowls, pétanque, and boules may have both indoor and outdoor varieties.
In ten-pin bowling, a Dutch 200 is a game in which the bowler records a score of 200 by getting strikes and spares in alternation throughout the game. Strikes, when thrown in the even-numbered frames, require six spares (strike then spare in the 10th frame). For strikes in the odd-numbered frames, five spares are needed, with a strike on the ...
A perfect game is the highest score possible in a game of bowling, achieved by scoring a strike with every throw. [1] In bowling games that use 10 pins, such as ten-pin bowling , candlepin bowling , and duckpin bowling , the highest possible score is 300, achieved by bowling 12 strikes in a row in a traditional single game: one strike in each ...