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  2. Forward kinematics - Wikipedia

    en.wikipedia.org/wiki/Forward_kinematics

    In robot kinematics, forward kinematics refers to the use of the kinematic equations of a robot to compute the position of the end-effector from specified values for the joint parameters. [ 1 ] The kinematics equations of the robot are used in robotics , computer games , and animation .

  3. Robotics Toolbox for MATLAB - Wikipedia

    en.wikipedia.org/wiki/Robotics_Toolbox_for_MATLAB

    The Toolbox provides functions for manipulating and converting between datatypes such as vectors, homogeneous transformations, roll-pitch-yaw and Euler angles, axis-angle representation, unit-quaternions, and twists, which are necessary to represent 3-dimensional position and orientation.

  4. Denavit–Hartenberg parameters - Wikipedia

    en.wikipedia.org/wiki/Denavit–Hartenberg...

    The system of six joint axes S i and five common normal lines A i,i+1 form the kinematic skeleton of the typical six degree-of-freedom serial robot. Denavit and Hartenberg introduced the convention that z-coordinate axes are assigned to the joint axes S i and x-coordinate axes are assigned to the common normals A i , i +1 .

  5. Robot kinematics - Wikipedia

    en.wikipedia.org/wiki/Robot_kinematics

    A fundamental tool in robot kinematics is the kinematics equations of the kinematic chains that form the robot. These non-linear equations are used to map the joint parameters to the configuration of the robot system. Kinematics equations are also used in biomechanics of the skeleton and computer animation of articulated characters.

  6. Kinematics equations - Wikipedia

    en.wikipedia.org/wiki/Kinematics_equations

    From this point of view the kinematics equations can be used in two different ways. The first called forward kinematics uses specified values for the joint parameters to compute the end-effector position and orientation. The second called inverse kinematics uses the position and orientation of the end-effector to compute the joint parameters ...

  7. Product of exponentials formula - Wikipedia

    en.wikipedia.org/wiki/Product_of_exponentials...

    For each joint of the kinematic chain, an origin point q and an axis of action are selected for the zero configuration, using the coordinate frame of the base. In the case of a prismatic joint, the axis of action v is the vector along which the joint extends; in the case of a revolute joint, the axis of action ω the vector normal to the rotation.

  8. The best cookbooks of 2024 - AOL

    www.aol.com/best-cookbooks-2024-185044026.html

    These are the best cookbooks of 2024, including the latest Half-Baked Harvest cookbook, Dolly Parton's newest cookbook, and the 25th anniversary edition of America's Test Kitchen.

  9. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    The combination of a rotation and translation in the plane R 2 can be represented by a certain type of 3×3 matrix known as a homogeneous transform. The 3×3 homogeneous transform is constructed from a 2×2 rotation matrix A(φ) and the 2×1 translation vector d = (d x, d y), as: [(,)] = [()] = [⁡ ⁡ ⁡ ⁡].