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  2. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    Hardware-accelerated GPU scheduling: masked as an additional option in the system settings, when enabled offloads high-frequency tasks to a dedicated GPU-based scheduling processor, reducing CPU scheduling overhead. Requires ad-hoc hardware and driver support.

  3. Simultaneous and heterogeneous multithreading - Wikipedia

    en.wikipedia.org/wiki/Simultaneous_and...

    Simultaneous and heterogeneous multithreading (SHMT) is a software framework that takes advantage of heterogeneous computing systems that contain a mixture of central processing units (CPUs), graphics processing units (GPUs), and special purpose machine learning hardware, for example Tensor Processing Units (TPUs).

  4. Single instruction, multiple threads - Wikipedia

    en.wikipedia.org/wiki/Single_instruction...

    For instance, to handle an IF-ELSE block where various threads of a processor execute different paths, all threads must actually process both paths (as all threads of a processor always execute in lock-step), but masking is used to disable and enable the various threads as appropriate. Masking is avoided when control flow is coherent for the ...

  5. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    Video games outsource rendering calculations to the GPU over OpenGL in real-time. Shaders are written in OpenGL Shading Language or SPIR-V and compiled on the CPU. The compiled programs are executed on the GPU. Illustration of the Linux graphics stack: DRM & libDRM, Mesa 3D. Display server belongs to the windowing system and is not necessary e ...

  6. NVIDIA's RTX GPUs now support DirectX 12 Ultimate - AOL

    www.aol.com/news/nvidia-geforce-drivers-directx...

    As of today, NVIDIA's GPUs officially support Microsoft's DirectX 12 Ultimate framework.

  7. Preemption (computing) - Wikipedia

    en.wikipedia.org/wiki/Preemption_(computing)

    In preemptive multitasking, the operating system kernel can also initiate a context switch to satisfy the scheduling policy's priority constraint, thus preempting the active task. In general, preemption means "prior seizure of". When the high-priority task at that instance seizes the currently running task, it is known as preemptive scheduling.

  8. Simultaneous multithreading - Wikipedia

    en.wikipedia.org/wiki/Simultaneous_multithreading

    The Intel Pentium 4 was the first modern desktop processor to implement simultaneous multithreading, starting from the 3.06 GHz model released in 2002, and since introduced into a number of their processors.

  9. Computer multitasking - Wikipedia

    en.wikipedia.org/wiki/Computer_multitasking

    In the early days of computing, CPU time was expensive, and peripherals were very slow. When the computer ran a program that needed access to a peripheral, the central processing unit (CPU) would have to stop executing program instructions while the peripheral processed the data.