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  2. ‘Video games are in for quite a trip’: How generative AI ...

    www.aol.com/video-games-quite-trip-generative...

    AI is opening up a new frontier for video games: endless open worlds, unique content and autonomous characters. ‘Video games are in for quite a trip’: How generative AI could radically reshape ...

  3. Machine learning in video games - Wikipedia

    en.wikipedia.org/.../Machine_learning_in_video_games

    Chess is a turn-based strategy game that is considered a difficult AI problem due to the computational complexity of its board space. Similar strategy games are often solved with some form of a Minimax Tree Search. These types of AI agents have been known to beat professional human players, such as the historic 1997 Deep Blue versus Garry ...

  4. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

  5. Runway (company) - Wikipedia

    en.wikipedia.org/wiki/Runway_(company)

    Runway AI, Inc. (also known as Runway and RunwayML) is an American company headquartered in New York City that specializes in generative artificial intelligence research and technologies. [1] The company is primarily focused on creating products and models for generating videos, images, and various multimedia content.

  6. These are the countries where workers are most likely to use ...

    www.aol.com/finance/countries-where-workers-most...

    Generative AI may not be coming for your job, but it’s certainly coming to your job. Worldwide, 75% of knowledge workers now use gen AI in their work, according to a recent Microsoft/LinkedIn ...

  7. Generative AI can’t shake its reliability problem. Some say ...

    www.aol.com/finance/generative-ai-t-shake...

    Neurosymbolic AI could be a best-of-both-worlds marriage between deep learning and “good old-fashioned AI.” Generative AI can’t shake its reliability problem. Some say ‘neurosymbolic AI ...

  8. Artificial intelligence art - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_art

    Generative AI has been used in video game production beyond imagery, especially for level design (e.g., for custom maps) and creating new content (e.g., quests or dialogue) or interactive stories in video games. [157] [158] AI has also been used in the literary arts, [159] such as helping with writer's block, inspiration, or rewriting segments.

  9. Infinite Craft - Wikipedia

    en.wikipedia.org/wiki/Infinite_Craft

    The game uses Llama 2, a large language model, to create new elements and assign emojis. [1] [3] [4] When a player combines two elements on the website, the game checks from its database if these two elements have already been combined before—if they haven't, the generative AI creates a new element which is then saved to the database.

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