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It's not designed to be a minmaxed warship, it's a glorious paperweight. Yes, I can probably kill it with less than 1 kiloton of carrier drone, but that's not the point. EDIT: Old version of my of carrier drones. Those were 406t ea, my newer ones, with more optimized missiles are 455t ea and pack roughly 20% more launchers and missiles per carrier.
A warship in a future setting might have even more. You want to have a few people as possible because people are expensive: expensive to lug around, expensive to maintain, expensive to pay. If one system breaks down, activate the backup and have the standby on, well, standby while you work to fix the first system.
It depends. It depends on things like technology level (naval warships, for example have changed dramatically with time - triremes, age of sail ships, broadsiders armed with cannons, increasingly powerful turreted cannon ships culminating with dreadnoughts, submarines, carrier groups - they're all real life sea warships, completely different from one another and using completely different ...
Superior Nippon Prime Radiators, many times folded tungsten rod, cut through Gaijin spacecraft like paper. - jonen
Just curious, if a space war is gonna happen soon, would you really dare to serve on a space warship? Last Edit: Nov 15, 2016 12:27:56 GMT by goduranus dragonkid11
An ongoing controversy in COADE is the number of Crew we have, and how many we really need. I want to link to other discussions on the topic, dev blog posts, hard scifi websites, relevant terres
Priority target is an interesting skill. I take it on almost all my builds because it’s an incredible risk assessment tool. It lets you know the instant someone locks on and swings turrets. But more then that it lets you know when someone else is joining in to fire at you. When new angles open up...
Well the task is simple : to build a warship with material found on lunar! I propose this challenge because I saw many design on forum use rare material in large quantity , which is not realistic , so i have a idea of using common material found on the moons and planets in sol~
Almost every time I update World of Warships in the Steam launcher I have this issue. The game will download no problem, 100%. Then it will move on to patching the ~60GB of game files, make it all the way to 100% patched, and then promptly roll back to 40% and start over. Its done it already 4 ti...
why is there no ships in the game from Canada?