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Europa Universalis IV is a 2013 grand strategy video game in the Europa Universalis series, developed by Paradox Development Studio and published by Paradox Interactive as a sequel to Europa Universalis III (2007). [1] The game was released on 13 August 2013 for Windows, OS X, and Linux.
In 2007, the studio debuted a new game engine, called Clausewitz Engine in Europa Universalis III. [10] Named after the Prussian general Carl von Clausewitz , the new engine is written in the C++ programming language and provides a 3D view of part or the totality of the world map, depending on the played game.
Europa Universalis is a historically accurate real-time strategy game; it recreates 300 years of history from the Age of Discovery in 1492 to Napoleon's rise to power in 1792. [ 7 ] The game lets the player take control of one of seven European nations (others are available in different scenarios) from 1492 to 1792, expanding its power through ...
Europa Universalis IV: 2013: 1444 – 1821: Being a grand strategy game, all nations represented in the game are playable with flavor events existing even for smaller nations. It is possible to continue playing a save from Crusader Kings 2 via a DLC that converts a save in the earlier set game. Europa Universalis III: 2007: 1453 – 1821: War ...
Articles relating to the Swedish grand strategy video game Europa Universalis (2000), its main source, and its sequels. Pages in category "Europa Universalis" The following 8 pages are in this category, out of 8 total.
Grand Strategy, Sequel to Europa Universalis: Rome. 2019 (EA) It Stares Back: Light Arc Studio: Dark fantasy: WIN: Darker sequel to Castle Battles with RPG elements.
The "Cossacks" expansion to the video game Europa Universalis IV adapted the text of the reply for its trailer and included artwork based on the original painting, [11] the game Cossacks: European Wars has the central detail of the picture in its logo, and the game Cossacks 3 has the painting as the background of the main menu.
For the Glory is a grand strategy wargame that is based on Europa Universalis II and Paradox's Europa Engine.It was developed by Crystal Empire Games, a studio composed of members of the Europa Universalis II modification "Alternative Grand Campaign / Event Exchange Project" (AGCEEP) team, and published by Paradox Interactive. [3]
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