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  2. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Most of the meshes and textures are procedurally generated, and the music is procedurally generated during runtime. [5] [unreliable source] 7 Days to Die 2013 The Fun Pimps Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools. The distribution of POIs and loot is also generative. Anarchy Online: 2001 Funcom

  3. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    A procedurally generated dungeon map in the video game NetHack. Prior to graphically oriented video games, roguelike games, a genre directly inspired by Dungeons & Dragons adopted for solitary play, heavily utilized procedural generation to randomly produce dungeons, in the same manner that tabletop systems had done.

  4. Category:Video games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_using...

    Pages in category "Video games using procedural generation" The following 200 pages are in this category, out of approximately 290 total. This list may not reflect recent changes .

  5. List of roguelikes - Wikipedia

    en.wikipedia.org/wiki/List_of_roguelikes

    A tactical turn-based strategy RPG with a focus on stealth. The player must maneuver agents through several procedurally generated levels in a limited amount of in-game time. 2014: TinyKeep: Phigames: Fantasy: WIN: TinyKeep, a top-down procedurally generated dungeon escape game with permadeath.

  6. Category : Video games with procedurally generated levels

    en.wikipedia.org/wiki/Category:Video_games_with...

    Download as PDF; Printable version; In other projects ... Help. This category is located at Category:Video games using procedural generation. Note: This category ...

  7. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  8. Nonlinear gameplay - Wikipedia

    en.wikipedia.org/wiki/Nonlinear_gameplay

    Map recreation of "E1M7: Computer Station" from the action shooter Doom Galactic trade map of the space trading and combat simulator, Oolite. A game level or world can be linear, nonlinear or interactive. In a linear game, there is only one path that the player must take through the level, but in games with nonlinear gameplay, players might ...

  9. Category:Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Category:Procedural_generation

    Print/export Download as PDF; Printable version; In other projects Wikidata item; Appearance. ... Video games using procedural generation (3 C, 290 P)

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