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In computer science, type conversion, [1] [2] type casting, [1] [3] type coercion, [3] and type juggling [4] [5] are different ways of changing an expression from one data type to another. An example would be the conversion of an integer value into a floating point value or its textual representation as a string, and vice versa.
ALGLIB is an open source / commercial numerical analysis library with C++ version; Armadillo is a C++ linear algebra library (matrix and vector maths), aiming towards a good balance between speed and ease of use. [1] It employs template classes, and has optional links to BLAS and LAPACK. The syntax is similar to MATLAB.
The Q notation is a way to specify the parameters of a binary fixed point number format. For example, in Q notation, the number format denoted by Q8.8 means that the fixed point numbers in this format have 8 bits for the integer part and 8 bits for the fraction part. A number of other notations have been used for the same purpose.
Unums (universal numbers [1]) are a family of number formats and arithmetic for implementing real numbers on a computer, proposed by John L. Gustafson in 2015. [2] They are designed as an alternative to the ubiquitous IEEE 754 floating-point standard. The latest version is known as posits. [3]
On Java before version 1.2, every implementation had to be IEEE 754 compliant. Version 1.2 allowed implementations to bring extra precision in intermediate computations for platforms like x87. Thus a modifier strictfp was introduced to enforce strict IEEE 754 computations. Strict floating point has been restored in Java 17. [6]
In computer science, the double dabble algorithm is used to convert binary numbers into binary-coded decimal (BCD) notation. [1] [2] It is also known as the shift-and-add-3 algorithm, and can be implemented using a small number of gates in computer hardware, but at the expense of high latency. [3]
In number theory, Kaprekar's routine is an iterative algorithm named after its inventor, Indian mathematician D. R. Kaprekar. [1] [2] Each iteration starts with a number, sorts the digits into descending and ascending order, and calculates the difference between the two new numbers.
The use of unnamed magic numbers in code obscures the developers' intent in choosing that number, [2] increases opportunities for subtle errors (e.g. is every digit correct in 3.14159265358979323846 and can be rounded to 3.14159? [clarification needed] [3]) and makes it more difficult for the program to be adapted and extended in the future. [4]