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  2. Simple DirectMedia Layer - Wikipedia

    en.wikipedia.org/wiki/Simple_DirectMedia_Layer

    However, the library is suited to building games directly, or is usable indirectly by engines built on top of it. The library is internally written in C and possibly, depending on the target platform, C++ or Objective-C , and provides the application programming interface in C, with bindings to other languages available. [ 12 ]

  3. Snack Sound Toolkit - Wikipedia

    en.wikipedia.org/wiki/Snack_Sound_Toolkit

    The Snack Sound Toolkit is a cross-platform library written by Kåre Sjölander of the Swedish Royal Technical University (KTH) with bindings for the scripting languages Tcl, Python, and Ruby. It provides audio I/O, audio analysis and processing functions, such as spectral analysis , pitch tracking , and filtering , and related graphics ...

  4. Help:Sound file markup - Wikipedia

    en.wikipedia.org/wiki/Help:Sound_file_markup

    Normally, sound files are presented on Wikipedia pages using the Template:Listen or its related templates. However, it is also possible to present an audio file without any template. [[File:Accordion chords-01.ogg]] Caption. The parameter |thumbmay be used to give the file a caption. That will also float the playbutton to the right.

  5. Sound Object Library - Wikipedia

    en.wikipedia.org/wiki/Sound_Object_Library

    The Sound Object (SndObj) Library is a C++ object-oriented programming library for music and audio development. [1] It is composed of 100+ classes for signal processing, audio, MIDI, and file I/O. The library is available for Linux, Windows, Mac OS X, IRIX, and other Unix-like systems.

  6. List of codecs - Wikipedia

    en.wikipedia.org/wiki/List_of_codecs

    Linear pulse-code modulation (LPCM, generally only described as PCM) is the format for uncompressed audio in media files and it is also the standard for CD-DA; note that in computers, LPCM is usually stored in container formats such as WAV, AIFF, or AU, or as raw audio format, although not technically necessary.

  7. SoX - Wikipedia

    en.wikipedia.org/wiki/SoX

    SoX being used to process some audio: $ sox track1.wav track1-processed.flac remix - norm -3 highpass 22 gain -3 rate 48k norm -3 dither Input File : 'track1.wav' Channels : 2 Sample Rate : 44100 Precision : 16-bit Duration : 00:02:54.97 = 7716324 samples = 13123 CDDA sectors Sample Encoding: 16-bit Signed Integer PCM Endian Type : little Output File : 'track1-processed.flac' Channels : 1 ...

  8. libsndfile - Wikipedia

    en.wikipedia.org/wiki/Libsndfile

    libsndfile is a widely used [2] [3] C library written by Erik de Castro Lopo for reading and writing audio files. [4] It supports a wide variety of audio file formats and will convert automatically from one to another. [4] It allows the programmer to ignore many details, such as endianness.

  9. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    This is a list of file formats ... extensions for 32-bit or 64-bit applications on file systems other than pre-Windows 95 and Windows NT 3.5 versions of the FAT file ...