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An in-camera effect is any visual effect in a film or video that is created solely by using techniques in and on the camera and/or its parts. The in-camera effect is defined by the fact that the effect exists on the original camera negative or video recording before it is sent to a lab or modified. Effects that modify the original negative at ...
Substance 3D is a suite of 3D model and texture authoring tools. Sunflow is an open source, photo-realistic renderer written in Java. Swift 3D (Electric Rain) is a relatively inexpensive 3D design, modeling, and animation application targeted to entry-level 3D users and Adobe Flash designers.
In visual effects, match moving is a technique that allows the insertion of 2D elements, other live action elements or CG computer graphics into live-action footage with correct position, scale, orientation, and motion relative to the photographed objects in the shot.
Optical effects (also called photographic effects) are techniques in which images or film frames are created photographically, either "in-camera" using multiple exposures, mattes, or the Schüfftan process or in post-production using an optical printer. An optical effect might place actors or sets against a different background.
Rolling shutter describes the process of image capture in which a still picture (in a still camera) or each frame of a video (in a video camera) is captured not by taking a snapshot of the entire scene at a single instant in time but rather by scanning across the scene rapidly, vertically, horizontally or rotationally. Thus, not all parts of ...
Propeller of a Bombardier Q400 taken with a digital camera showing the stroboscopic effect Motion-picture cameras conventionally film at 24 frames per second. Although the wheels of a vehicle are not likely to be turning at 24 revolutions per second (as that would be extremely fast), suppose each wheel has 12 spokes and rotates at only two ...
In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space.
A short film demonstrating matte box effects edited in camera at a Mono No Aware workshop. In-camera editing is a technique where, instead of editing the shots in a film into sequence after shooting, the director or cinematographer instead shoots the sequences in strict order. The resulting "edit" is therefore already complete when the film is ...