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To blow a game is to lose it after having the lead. "We had the game in hand and we blew it." To blow a pitch ("by" a batter) is to throw one so fast the batter is unable to keep up (with it). To blow a save is to lose a lead or the game after coming into the game in a "save situation". This has a technical meaning in baseball statistics.
2) On a given hand, the play strategy that is adopted by declarer or by the defenders. 3) Bidding: See Up the line and Down the line. Lock 1) (Noun) A contract that is certain to succeed. 2) (Verb) To force a particular hand onto lead such that it cannot relinquish the lead unscathed. LOL Little Old Lady (pronounced El-Oh-El).
The game to consist of twenty-one counts, or aces; but at the conclusion an equal number of hands must be played. These original terms are recognizably card-playing jargon. The winner was the first team to score 21 "aces" (now called "runs", a cricket term), after an equal number of turns at bat or "hands".
Charley Lau explained, "the best pitch to pull is one thrown on the inner half of the plate", i.e. the side closest to the hitter. [5] Rod Carew pointed out that trying to pull the ball reduces the hitting area by at least half. [6] The ability to hit the ball to anywhere on the field is an extremely valuable skill.
Outfielders raising their arms, due to the baseball going under or becoming stuck in the fence, resulting in a ground rule double.. A ground rule double is a baseball rule that awards two bases from the time of pitch to all baserunners including the batter-runner, as a result of the ball leaving play after being hit fairly and leaving the field under a condition of the ground rules in effect ...
A hidden ball trick is a play in which a player deceives the opposing team about the location of the ball. Hidden ball tricks are most commonly observed in baseball, where the defence deceives the runner about the location of the ball, to tag out the runner.
In baseball, an off-speed pitch is a pitch thrown at a slower speed than a fastball. Breaking balls and changeups are the two most common types of off-speed pitches. Very slow pitches which require the batter to provide most of the power on contact through bat speed are known as "junk" and include the knuckleball and the Eephus pitch, a sort of extreme changeup. [1]
The game revolves around two teams of five players taking turns playing offense and defense, with each of the offensive team's players taking turns hitting a small rubber ball with their bare hands into the field of play (which is a 21 m (68.90 ft)-square), [3] and then running counterclockwise around four bases (13 m (42.65 ft) apart) laid out ...