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  2. Parallel projection - Wikipedia

    en.wikipedia.org/wiki/Parallel_projection

    A perspective projection of an object is often considered more realistic than a parallel projection, since it more closely resembles human vision and photography. However, parallel projections are popular in technical applications, since the parallelism of an object's lines and faces is preserved, and direct measurements can be taken from the ...

  3. Vanishing point - Wikipedia

    en.wikipedia.org/wiki/Vanishing_point

    Lines parallel to the other two axes will not form vanishing points as they are parallel to the image plane. This is one-point perspective. Similarly, when the image plane intersects two world-coordinate axes, lines parallel to those planes will meet form two vanishing points in the picture plane. This is called two-point perspective.

  4. Perspective (graphical) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(graphical)

    Linear or point-projection perspective (from Latin perspicere 'to see through') is one of two types of graphical projection perspective in the graphic arts; the other is parallel projection. [citation needed] [dubious – discuss] Linear perspective is an approximate representation, generally on a flat surface, of an image as it is seen by the eye.

  5. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    Parallel projection corresponds to a perspective projection with a hypothetical viewpoint; i.e. one where the camera lies an infinite distance away from the object and has an infinite focal length, or "zoom". In parallel projection, the lines of sight from the object to the projection plane are parallel to each other. Thus, lines that are ...

  6. Projection plane - Wikipedia

    en.wikipedia.org/wiki/Projection_plane

    Projection planes are used often in descriptive geometry and graphical representation. A picture plane in perspective drawing is a type of projection plane. With perspective drawing, the lines of sight, or projection lines, between an object and a picture plane return to a vanishing point and are not parallel.

  7. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect.

  8. Multiview orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Multiview_orthographic...

    Comparison of several types of graphical projection, including elevation and plan views. To render each such picture, a ray of sight (also called a projection line, projection ray or line of sight) towards the object is chosen, which determines on the object various points of interest (for instance, the points that are visible when looking at the object along the ray of sight); those points of ...

  9. Oblique projection - Wikipedia

    en.wikipedia.org/wiki/Oblique_projection

    The foreshortening factor (1/2 in this example) is inversely proportional to the tangent of the angle (63.43° in this example) between the projection plane (colored brown) and the projection lines (dotted). Front view of the same. Oblique projection is a type of parallel projection: it projects an image by intersecting parallel rays (projectors)