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  2. Back-face culling - Wikipedia

    en.wikipedia.org/wiki/Back-face_culling

    It is also possible to use this method in projection space by representing the above inequality as a determinant of a matrix and applying the projection matrix to it. [ 2 ] Another method exists based on reflection parity, which is more appropriate for two dimensions where the surface normal cannot be computed (also known as CCW check).

  3. Verge3D - Wikipedia

    en.wikipedia.org/wiki/Verge3D

    Interface layouts, created using external WYSIWYG editors, can be linked with Puzzles to trigger changes to a 3D scene being rendered in the browser and vice versa. [23] [24] Animation Verge3D supports skeletal animation, including animation of bipeds and character rigs, and allows for animation of material parameters. Model parts can also be ...

  4. Vyond - Wikipedia

    en.wikipedia.org/wiki/Vyond

    Vyond (formerly known as GoAnimate until 2018; stylized as Go!Animate until 2013) is an American cloud-based animated video creation platform created by Alvin Hung in 2007 and developed by the San Mateo, California-based GoAnimate, Inc.

  5. Pencil2D - Wikipedia

    en.wikipedia.org/wiki/Pencil2D

    Pencil2D is a free and open-source 2D animation software for Windows, macOS, and Unix-like operating systems. It is released under the GNU General Public License and uses the Qt framework . It is used for making cartoons using traditional techniques (tracing drawings, onion skinning , etc), managing vector and bitmap drawings.

  6. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    Computer animation is essentially a digital successor to stop motion techniques, but using 3D models, and traditional animation techniques using frame-by-frame animation of 2D illustrations. For 2D figure animations, separate objects (illustrations) and separate transparent layers are used with or without that virtual skeleton.

  7. Turtle graphics - Wikipedia

    en.wikipedia.org/wiki/Turtle_graphics

    An animation that shows how the turtle is used to create graphics by combining forward and turn commands while a pen is touching the paper A spiral drawn with an iterative turtle graphics algorithm A turtle graphic pattern drawn with a Python program. The turtle has three attributes: a location, an orientation (or direction), and a pen.

  8. Facial motion capture - Wikipedia

    en.wikipedia.org/wiki/Facial_motion_capture

    Facial motion capture is the process of electronically converting the movements of a person's face into a digital database using cameras or laser scanners. This database may then be used to produce computer graphics (CG), computer animation for movies, games, or real-time avatars. Because the motion of CG characters is derived from the ...

  9. Onion skinning - Wikipedia

    en.wikipedia.org/wiki/Onion_skinning

    In 2D computer graphics, onion skinning is a technique used in creating animated cartoons and editing films to view several frames at once. This way, the animator or editor can make decisions on how to create or change an image based on the previous image in the sequence.