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  2. Quake Army Knife - Wikipedia

    en.wikipedia.org/wiki/Quake_Army_Knife

    Initially it could only edit maps for Quake, but editing capabilities for QuakeC, sounds and compiled maps were added in version 2, [21] which was released in October 1996. [ 22 ] In 1997 a contest was held to rename the software and QuArK, which stands for "Quake Army Knife", was selected. [ 23 ]

  3. Jess Cliffe - Wikipedia

    en.wikipedia.org/wiki/Jess_Cliffe

    Jess A. Cliffe (born June 27, 1981) is a video game designer who co-created the Half-Life mod Counter-Strike with Minh Le and started the Counter-Strike series. In the first entry of the series, he is the voice of the radio commands, the voiceline "Counter-Terrorists Win!" [1] and various sound effects. He has worked on maps for Half-Life ...

  4. Half-Life 2 - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2

    Like the original Half-Life (1998), Half-Life 2 is a single-player first-person shooter (FPS) in which players control Gordon Freeman. [1] It features combat, exploration, jumping challenges, and puzzle-solving, and narrative elements conveyed through scripted sequences. [1]

  5. Combine (Half-Life) - Wikipedia

    en.wikipedia.org/wiki/Combine_(Half-Life)

    According to Half-Life 2: Raising the Bar, the Combine are draining Earth's oceans and resources to be used on other Combine worlds. [1] The heart of the Combine's command over Earth in Half-Life 2 is the Citadel, a large tower constructed by them which reaches both tens of thousands of feet into the sky [8] and deep underground.

  6. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    A screenshot of Half-Life 2: Episode One. The high-dynamic-range rendering and Phong shading effects are evident. The Source 2006 branch was the term used for Valve's games using technology that culminated with the release of Half-Life 2: Episode One.

  7. The Orange Box - Wikipedia

    en.wikipedia.org/wiki/The_Orange_Box

    [57] [58] Half-Life 2: Lost Coast is also technically included with the PC version of The Orange Box, as it was offered as a free download to all owners of Half-Life 2. And as of 2024 is listed as a part of the Orange Box after Lost Coast and Half-Life 2 Episodes One, and Two where integrated into Half-Life 2 as a part of its 20th anniversary ...

  8. List of level editors - Wikipedia

    en.wikipedia.org/wiki/List_of_level_editors

    QuArK, Quake Army Knife editor, for a variety of engines (such as Quake III Arena, Half-Life, Source engine games, Torque, etc.) Quiver (level editor) , [ 13 ] a level editor for the original Quake engine developed solely for the Classic Macintosh Operating System by Scott Kevill, [ 14 ] who is also the developer and administrator of GameRanger

  9. Minerva (video game) - Wikipedia

    en.wikipedia.org/wiki/Minerva_(video_game)

    Adam Foster, Minerva ' s designer, is critical of Valve's design of Half-Life 2 maps. His belief is that game developers focus on creating gameplay friendly environments that do not work in an architectural way, "a series of unconnected boxes" says Foster, [9] Minerva ' s environments are built as actual environments (with correctly proportioned structures and areas) with gameplay worked in later.