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  2. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    When a game engine needed resources in DX11, it had to draw the data from scratch every time, meaning repeat processes and unnecessary uses. In Direct3D 12, descriptor heaps and tables mean the most often used resources can be allocated by developers in tables, which the GPU can quickly and easily access.

  3. TeraScale (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/TeraScale_(microarchitecture)

    A couple of years later the tesselation feature became mandatory with the release of the DirectX 11 in 2009. [ 14 ] [ 17 ] While the tessellation principle introduced with TeraScale was not part of the OpenGL 3.3 or Direct3D 10.0 requirements, and competitors such as the GeForce 8 series lacked similar hardware, Microsoft has added the ...

  4. Miss Shilling's orifice - Wikipedia

    en.wikipedia.org/wiki/Miss_Shilling's_orifice

    The Rolls-Royce Merlin engine originally came with a direct carburettor, prone to cut-out due to fuel flooding in negative G. Miss Shilling's orifice was a very simple technical device created to counter engine cut-outs experienced during negative G manoeuvres in early Spitfire and Hurricane fighter aeroplanes during the Battle of Britain.

  5. Heaven Benchmark - Wikipedia

    en.wikipedia.org/wiki/Heaven_Benchmark

    Heaven Benchmark is benchmarking software based on the UNIGINE Engine. The benchmark was developed and published by UNIGINE Company in 2009. The main purpose of software is performance and stability testing for GPUs. Users can choose a workload preset, Basic or Extreme, or set the parameters by custom.

  6. Luminous Engine - Wikipedia

    en.wikipedia.org/wiki/Luminous_Engine

    The engine was developed for and targeted at eighth-generation hardware and DirectX 11-compatible platforms, such as Xbox One, the PlayStation 4, and versions of Microsoft Windows. It was conceived during the development of Final Fantasy XIII-2 to be compatible with next generation consoles that their existing platform, Crystal Tools , could ...

  7. List of Daihatsu engines - Wikipedia

    en.wikipedia.org/wiki/List_of_Daihatsu_engines

    The Daihatsu 2HA engine is a horizontal engine that was developed for Daihatsu Bee (1951-1952). The 2HA engine was available in two version, 540 cc and 804 cc. The earlier version was a 540 cc, with output 13.5 PS (13.3 hp; 9.9 kW) and the larger 804 cc available shortly, with output increased to 18 PS (17.8 hp; 13.2 kW). [17]

  8. Yamaha TX81Z - Wikipedia

    en.wikipedia.org/wiki/Yamaha_TX81Z

    It is also known as a keyboard-less Yamaha DX11 (and the subsequent Yamaha V50 (music workstation)). Unlike previous FM synthesizers of the era, the TX81Z was the first to offer a range of oscillator waveforms other than just sine waves, conferring the new timbres of some of its patches when compared to older, sine-only FM synths. The TX81Z has ...

  9. Reaction Motors XLR11 - Wikipedia

    en.wikipedia.org/wiki/Reaction_Motors_XLR11

    The XLR11-RM-5 engine was first used in the Bell X-1.On October 14, 1947, the X-1 became the first aircraft to fly faster than the speed of sound (Mach 1). The XLR11-RM-5 was also used in the X-1A and X-1B, and as a booster engine in the U.S. Navy's D-558-2 Douglas Skyrocket turbojet (where it was designated the XLR8-RM-5).