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  2. Language acquisition - Wikipedia

    en.wikipedia.org/wiki/Language_acquisition

    Language acquisition is the process by which humans acquire the capacity to perceive and comprehend language. In other words, it is how human beings gain the ability to be aware of language, to understand it, and to produce and use words and sentences to communicate. Language acquisition involves structures, rules, and representation.

  3. Electrolarynx - Wikipedia

    en.wikipedia.org/wiki/Electrolarynx

    The most common device is a handheld, battery-operated device pressed against the skin under the mandible which produces vibrations to allow speech; [1] other variations include a device similar to the "talk box" electronic music device, which delivers the basis of the speech sound via a tube placed in the mouth. [2]

  4. Minimalist program - Wikipedia

    en.wikipedia.org/wiki/Minimalist_program

    The language faculty consists of a computational system (C HL) whose initial state (S 0) contains invariant principles and parameters. Language acquisition consists of acquiring a lexicon and fixing the parameter values of the target language. Language generates an infinite set of expressions given as a sound-meaning pair (π, λ).

  5. Computational linguistics - Wikipedia

    en.wikipedia.org/wiki/Computational_linguistics

    The fact that during language acquisition, children are largely only exposed to positive evidence, [8] meaning that the only evidence for what is a correct form is provided, and no evidence for what is not correct, [9] was a limitation for the models at the time because the now available deep learning models were not available in late 1980s. [10]

  6. List of computing and IT abbreviations - Wikipedia

    en.wikipedia.org/wiki/List_of_computing_and_IT...

    PL/I—Programming Language One; PL/M—Programming Language for Microcomputers; PL/P—Programming Language for Prime; PLT—Power Line Telecommunications; PMM—POST Memory Manager; PNG—Portable Network Graphics; PnP—Plug-and-Play; PNRP—Peer Name Resolution Protocol; PoE—Power over Ethernet; PoS—Point of Sale; POCO—Plain Old Class ...

  7. Computer-assisted language learning - Wikipedia

    en.wikipedia.org/wiki/Computer-assisted_language...

    Language acquisition is, therefore, an active process in which the learner focuses on cues and meaning and makes intelligent guesses. Additional demands are placed upon teachers working in a technological environment incorporating constructivist and whole language theories.

  8. CHILDES - Wikipedia

    en.wikipedia.org/wiki/CHILDES

    The Child Language Data Exchange System (CHILDES) is a corpus established in 1984 [1] by Brian MacWhinney and Catherine Snow to serve as a central repository for data of first language acquisition. [ 2 ] [ 1 ] Its earliest transcripts date from the 1960s, and as of 2015 has contents (transcripts, audio, and video) in 26 languages from 230 ...

  9. Abox - Wikipedia

    en.wikipedia.org/wiki/ABox

    In computer science, the terms TBox and ABox are used to describe two different types of statements in knowledge bases.TBox statements are the "terminology component", and describe a domain of interest by defining classes and properties as a domain vocabulary.