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  2. Average memory access time - Wikipedia

    en.wikipedia.org/wiki/Average_memory_access_time

    AMAT's three parameters hit time (or hit latency), miss rate, and miss penalty provide a quick analysis of memory systems. Hit latency (H) is the time to hit in the cache. Miss rate (MR) is the frequency of cache misses, while average miss penalty (AMP) is the cost of a cache miss in terms of time. Concretely it can be defined as follows.

  3. Cache performance measurement and metric - Wikipedia

    en.wikipedia.org/wiki/Cache_performance...

    These cache hits and misses contribute to the term average access time (AAT) also known as AMAT (average memory access time), which, as the name suggests, is the average time it takes to access the memory. This is one major metric for cache performance measurement, because this number becomes highly significant and critical as processor speed ...

  4. Cache hierarchy - Wikipedia

    en.wikipedia.org/wiki/Cache_hierarchy

    Cache hierarchy, or multi-level cache, is a memory architecture that uses a hierarchy of memory stores based on varying access speeds to cache data. Highly requested data is cached in high-speed access memory stores, allowing swifter access by central processing unit (CPU) cores.

  5. Memory hierarchy - Wikipedia

    en.wikipedia.org/wiki/Memory_hierarchy

    Best access speed is around 100 GB/s [9] Level 4 (L4) Shared cache – 128 MiB [citation needed] [original research] in size. Best access speed is around 40 GB/s [9] Main memory (Primary storage) – GiB [citation needed] [original research] in size. Best access speed is around 10 GB/s. [9] In the case of a NUMA machine, access times may not be ...

  6. CPU cache - Wikipedia

    en.wikipedia.org/wiki/CPU_cache

    A CPU cache is a hardware cache used by the central processing unit (CPU) of a computer to reduce the average cost (time or energy) to access data from the main memory. [1] A cache is a smaller, faster memory, located closer to a processor core, which stores copies of the data from frequently used main memory locations.

  7. Cache (computing) - Wikipedia

    en.wikipedia.org/wiki/Cache_(computing)

    Diagram of a CPU memory cache operation. In computing, a cache (/ k æ ʃ / ⓘ KASH) [1] is a hardware or software component that stores data so that future requests for that data can be served faster; the data stored in a cache might be the result of an earlier computation or a copy of data stored elsewhere.

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Cache replacement policies - Wikipedia

    en.wikipedia.org/wiki/Cache_replacement_policies

    LFUDA increments cache age when evicting blocks by setting it to the evicted object's key value, and the cache age is always less than or equal to the minimum key value in the cache. [17] If an object was frequently accessed in the past and becomes unpopular, it will remain in the cache for a long time (preventing newly- or less-popular objects ...