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Semantic satiation is a psychological phenomenon in which repetition causes a word or phrase to temporarily lose meaning for the listener, [1] who then perceives the speech as repeated meaningless sounds. Extended inspection or analysis (staring at the word or phrase for a long time) in place of repetition also produces the same effect.
Synonym for death Neutral Pop one's clogs [2] To die Humorous, [1] Informal [2] British. "Pop" is English slang for "pawn." A 19th-century working man might tell his family to take his clothes to the pawn shop to pay for his funeral, with his clogs among the most valuable items. Promoted to Glory: Death of a Salvationist: Formal Salvation Army ...
A no-win situation or lose–lose situation is an outcome of a negotiation, conflict or challenging circumstance in which all parties are worse off. It is an alternative to a win-win or outcome in which one party wins .
OED, however, cites a literal usage in 1851, but does not cite a figurative usage until 1997, and that in the phrase "lost by a nose." [93] work out, work-out, workout Boxing: To exercise or practice, especially in terms of physical training; also, the act of working out. Work out was a term for boxing for practice as opposed to a set contest.
Bridging loss, the loss that results when an impedance is connected across a transmission line; Coupling loss, the loss that occurs when energy is transferred from one circuit, optical device, or medium to another; Insertion loss, the decrease in transmitted signal power resulting from the insertion of a device in a transmission line or optical ...
Ego death is a "complete loss of subjective self-identity". [1] The term is used in various intertwined contexts, with related meanings. The 19th-century philosopher and psychologist William James uses the synonymous term "self-surrender," and Jungian psychology uses the synonymous term psychic death, referring to a fundamental transformation of the psyche. [2]
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In video games, as in tabletop role-playing games, an object usually loses health as a result of being attacked. [ 3 ] [ 4 ] Protection points or armor help them to reduce the damage taken. [ 3 ] Characters acting as tanks usually have more health and armor.