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PCSX2 is a free and open-source emulator of the PlayStation 2 for x86 computers. It supports most PlayStation 2 video games with a high level of compatibility and functionality, and also supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use higher resolutions than native, anti-aliasing and texture filtering. [6]
CCS64 is a shareware Commodore 64 emulator developed by Per Håkan Sundell of Sweden.It is an accurate [citation needed] and very popular [citation needed] Commodore 64 emulator which can play Commodore 64 formatted cartridges, demos, games, and music in Windows, and it has many modern software features.
Pages in category "Commodore 64 emulators" The following 5 pages are in this category, out of 5 total. This list may not reflect recent changes. A. A64 (emulator) C.
The development of VICE began in 1993 by a Finnish programmer Jarkko Sonninen, who was the founder of the project. Sonninen retired from the project in 1994. [5]VICE 2.1, released on December 19, 2008, emulates the Commodore 64, Commodore 128, Commodore VIC-20, Commodore Plus/4, C64 Direct-to-TV (with its additional video modes) and all the Commodore PET models including the CBM-II but ...
The C64S (C64 Software Emulator) is a Commodore 64 emulator that supports transfer to/from a 1541 disk drive. It was developed in 1994–1997 by Miha Peternel. The DISK64 is a disk transfer tool developed in 1993–1994 by Alfred Schwall. The MNIB was developed in 2000–2004 by Markus Brenner. It has been succeeded by NIBTOOLS.
Ghostbusters by Activision, 1984.. By 1985, games were estimated to make up 60 to 70% of Commodore 64 software. [7] Due in part to its advanced sound and graphic hardware, and to the quality and quantity of games written for it, the C64 became better known as a gaming and home entertainment platform than as a serious business computer.
Commodore 64 Platform: Kingsoft Source code for the Commodore 64 version was uploaded to archive.org in 2021. [156] Half-Life 2: 2004 2003 Windows FPS: Valve: An alpha version of Half-Life 2 's source code was leaked in 2003, a year before the game's release. [157] A complete snapshot of the game from 2017 also became public in the 2020 Source ...
Adventure Construction Set (ACS) is a game creation system written by Stuart Smith that is used to construct tile-based graphical adventure games. ACS was published by Electronic Arts in 1984 for the Commodore 64, then for the Apple II, Amiga, and MS-DOS.