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  2. Comparison of real-time operating systems - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_real-time...

    This is a list of real-time operating systems (RTOSs). This is an operating system in which the time taken to process an input stimulus is less than the time lapsed until the next input stimulus of the same type.

  3. Real-time computing - Wikipedia

    en.wikipedia.org/wiki/Real-time_computing

    Real-time computing (RTC) is the computer science term for hardware and software systems subject to a "real-time constraint", for example from event to system response. [1] Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines".

  4. Real-time operating system - Wikipedia

    en.wikipedia.org/wiki/Real-time_operating_system

    A real-time operating system (RTOS) is an operating system (OS) for real-time computing applications that processes data and events that have critically defined time constraints. An RTOS is distinct from a time-sharing operating system, such as Unix, which manages the sharing of system resources with a scheduler, data buffers, or fixed task ...

  5. Real-time - Wikipedia

    en.wikipedia.org/wiki/Real-time

    Real-time operating system, for running real-time software; Real-time protection, protection enabled constantly, rather than by, say, a virus scan; Real-time text, transmitted as it is being typed or produced; Real time Java, for real-time programs in Java; Real-time disk encryption, encrypting data as it is written to disk

  6. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    In real-time games, time within the game passes continuously. However, in turn-based games, player turns represent a fixed duration within the game, regardless of how much time passes in the real world. Some games use combinations of real-time and turn-based timekeeping systems. Players debate the merits and flaws of these systems.

  7. Real-time web - Wikipedia

    en.wikipedia.org/wiki/Real-time_web

    The real-time web is a network web using technologies and practices that enable users to receive information as soon as it is published by its authors, rather than requiring that they or their software check a source periodically for updates.

  8. Real-time data - Wikipedia

    en.wikipedia.org/wiki/Real-time_data

    Real-time data (RTD) is information that is delivered immediately after collection. There is no delay in the timeliness of the information provided. Real-time data is often used for navigation or tracking. [1] Such data is usually processed using real-time computing although it can also be stored for later or off-line data analysis.

  9. Real-time strategy - Wikipedia

    en.wikipedia.org/wiki/Real-time_strategy

    Real-time strategy (RTS) is a subgenre of strategy video games that does not progress incrementally in turns, [1] but allow all players to play simultaneously, in "real time." By contrast, in turn-based strategy (TBS) games, players take turns to play. The term "real-time strategy" was coined by Brett Sperry to market Dune II in the early 1990s ...