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Payday 2 is a cooperative first-person shooter video game developed by Overkill Software and published by 505 Games. The game is a sequel to 2011's Payday: The Heist . It was released in August 2013 for Windows , PlayStation 3 and Xbox 360 .
Payday 2 was a massive commercial success, and was profitable from pre-order sales alone. [32] Payday 2 also became Starbreeze's best selling game of all time, and helped the company to make a record profit for the first time after suffering an accumulated loss of $14.4 million between 1998 and June 2013. [33]
The net result gave Overkill the necessary funding to complete Payday 2, which was released in 2013, along with Starbreeze's Brothers, with publishing support from 505 Games. [2] [5] Ultimately, 505 Games sold its part of the Payday intellectual property ownership back to Starbreeze on 30 May 2016, leaving Starbreeze and Overkill full ownership ...
In 2012, a court found that Silicon Knights had plagiarized Epic Games' proprietary Unreal Engine, and had used it in Too Human and X-Men: Destiny, along with other unreleased projects. The studio was ordered to recall and destroy all remaining copies, materials, and source code relating to the games. [286] [287]
505 Games was founded in 2006 in Milan as a subsidiary of Digital Bros. [2] The company found its early success through its video games such as Cooking Mama and Zumba Fitness. [3] In April 2012, 505 Games took over publishing duties from THQ for the fitness game Adidas MiCoach, following a lawsuit between THQ and Adidas. [4]
The game was re-rated R18+ after a review was conducted with input from Gearbox Software, the game's publisher. [122] [19] Refused Classification (RC) Restricted (R 18+) Outlast 2 (2017) 2017-03-15 Originally banned because of implied sexual violence. [123] [124] [125] The game was resubmitted without the scene and received an R18+ rating.
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Epic Games has used the names Potomac Computer Systems, Epic MegaGames, and Epic Games; the name given for the company is the one used at the time of a game's release. Many of the games under the Epic MegaGames brand were released as a set of separate episodes, which were purchasable and playable separately or as a group.