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The game included these Disney Fairies characters throughout various kinds of game play. While exploring the world of Pixie Hollow, players were able to play talent games in order to gain various currencies known as which could be traded and could be used at Fairy stores to buy clothing or furnishings for the Fairy's home. [4]
Pixie Hollow Games is a 30-minute television special broadcast on November 19, 2011, on Disney Channel. Based on the Disney Fairies franchise, it was produced by DisneyToon Studios and animated by Prana Studios . [ 2 ]
January 2010: several Candystand games are made available on the PSP as well as the iPhone. Ported titles include Vector TD, Virble, Electric Box and Match Maker. March 2010: Candystand partners with The Walt Disney Company to integrate Pixie Hollow, a virtual world based on the Disney Fairies and Tinker Bell, directly on the Candystand.com ...
Six feature films and one TV special were produced: Tinker Bell, Tinker Bell and the Lost Treasure, Tinker Bell and the Great Fairy Rescue, Pixie Hollow Games (the special), Secret of the Wings, The Pirate Fairy, and Tinker Bell and the Legend of the NeverBeast. The series is a spin-off of and prequel to Peter Pan.
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Disney Fairies: Tinker Bell and the Lost Treasure is an adventure game for the Nintendo DS. Like the previous game, the player plays as Tinker Bell in a free-roaming Pixie Hollow, using the touch screen to maneuver the character, move to other maps and play various minigames. The player must, for example, touch an arrow on the screen to move to ...
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...