Search results
Results from the WOW.Com Content Network
The range and the maximum height of the projectile do not depend upon its mass. Hence range and maximum height are equal for all bodies that are thrown with the same velocity and direction. The horizontal range d of the projectile is the horizontal distance it has traveled when it returns to its initial height (=).
d is the total horizontal distance travelled by the projectile. v is the velocity at which the projectile is launched; g is the gravitational acceleration—usually taken to be 9.81 m/s 2 (32 f/s 2) near the Earth's surface; θ is the angle at which the projectile is launched; y 0 is the initial height of the projectile
To find the angle giving the maximum height for a given speed calculate the derivative of the maximum height = / with respect to , that is = / which is zero when = / =. So the maximum height H m a x = v 2 2 g {\displaystyle H_{\mathrm {max} }={v^{2} \over 2g}} is obtained when the projectile is fired straight up.
In projectile motion the most important force applied to the ‘projectile’ is the propelling force, in this case the propelling forces are the muscles that act upon the ball to make it move, and the stronger the force applied, the more propelling force, which means the projectile (the ball) will travel farther. See pitching, bowling.
Projectile path values are determined by both the sight height, or the distance of the line of sight above the bore centerline, and the range at which the sights are zeroed, which in turn determines the elevation angle. A projectile following a ballistic trajectory has both forward and vertical motion.
Maximum height can be calculated by absolute value of in standard form of parabola. It is given as H = | c | = u 2 2 g {\displaystyle H=|c|={\frac {u^{2}}{2g}}} Range ( R {\displaystyle R} ) of the projectile can be calculated by the value of latus rectum of the parabola given shooting to the same level.
Trajectory, ground track, and drift of a typical projectile. The axes are not to scale. The Coriolis force on a moving projectile depends on velocity components in all three directions, latitude, and azimuth. The directions are typically downrange (the direction that the gun is initially pointing), vertical, and cross-range. [61]: 178
A ballistic pendulum is a device for measuring a bullet's momentum, from which it is possible to calculate the velocity and kinetic energy. Ballistic pendulums have been largely rendered obsolete by modern chronographs, which allow direct measurement of the projectile velocity.