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The Firefly Role-Playing Game was produced under the Cortex Plus system, and the dice pool includes three basic sections; an attribute (Physical/Mental/Social), a skill, and a distinction chosen from a list that may be rolled to gain a plot point. Each distinction comes with two possible traits, and starting characters pick two out of the ...
The Firefly Role-Playing Game is a science fiction tabletop role-playing game released in 2014, written by Monica Valentinelli and set in the universe of the Joss Whedon television show Firefly. Firefly takes place in a space Western setting where high technology mixes with frontier life on newly terraformed planets. [ 1 ]
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Firefly Online is a vaporware strategic role-playing video game based on the Firefly franchise. It was being developed by Spark Plug Games and Quantum Mechanix for Microsoft Windows, macOS, iOS, and Android. [1] Although never officially cancelled, there have been no updates about the game's release since March 2016.
Things Don't Go Smooth is a source book published by Margaret Weis Productions, Ltd in 2014 for the science fiction role-playing game Firefly Role-Playing Game, itself based on the TV series of the same name. The two scenarios detailed in the book utilize the Cortex Plus system.
In its review of Echoes of War, the gaming site Reviews from R'lyeh noted that this title's inclusion of a basic set of rules for the Firefly RPG "means that Firefly Echoes of War: Thrillin' Heroics is a standalone book that can be run using just the rules it contains, or it can be run with access to either version of the rulebook. [3]"
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They use weapons that fire giant sharpened disks similar to buzzsaws or shuriken, in addition to more traditional anti-ship ordnance. They also fire long, lance-like metal rods. Rather than firearms, Reavers will use any sharp object as a weapon in personal combat. They also fire toxic darts to cripple their opponents but not kill them.