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A game backup device, informally called a copier, is a device for backing up ROM data from a video game cartridge to a computer file called a ROM image and playing them back on the official hardware. Recently flash cartridges , especially on the Game Boy Advance and Nintendo DS platforms, only support the latter function; they cannot be used ...
Xbox hard drive file system (FATX) has many limitations, among them a maximum file name length of 42 characters. The Xbox has four non-standard USB ports but the Xbox SDK does not contain a full USB stack, thus to add support for USB hardware devices, the developer would have to code the entire USB stack from scratch.
Since executable code on the Xbox 360 is digitally signed, and runs underneath a hypervisor, an exploit or hack is necessary in order to execute homebrew code. On the Xbox 360, the first exploit which enabled booting of unsigned code relied on a modified DVD-ROM drive firmware, a modified burned disc of the game King Kong (for Xbox 360), and the target console having either one of two ...
XBMC4XBox's 10-foot user interface is designed for the living-room TV, and the large icons and text in the graphical user interface allows the user to easily manage most common digital music, video, image, podcasts, and playlists formats from a computer, optical disk, local network, and the internet using an Xbox's game-controller or the Xbox DVD-Kit remote control.
Media can be played from any device connected to the console i.e. external USB/FireWire/thumb drive/hard disk drive (FAT32 only), the internal hard disk on early revision consoles, optical CD-R(W)/DVD±R(W) disks (modded systems or patched disks), or network shares (Windows Network or PS2 host: protocol). There are also a number of homebrew ...
A desoldered IC is placed into a chip reader device connected to a USB or serial port of another computer, with pin sockets on the reader specifically designed to match the chip package shape in question, to perform a memory dump of the ROM to a data file.
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The floppy disk emulator can provide other systems access to the data on the emulated floppy in a number of ways: Direct access to some dedicated disk partition (e.g.: a 1.44MB partition on a USB key) Floppy file system translation (e.g.: FAT12 floppy ↔ USB key folder) Floppy disk images (e.g.: raw floppy ↔ .img/.iso USB key file)