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  2. LEB128 - Wikipedia

    en.wikipedia.org/wiki/LEB128

    When writing a string to a BinaryWriter, the string length is encoded with this method. Minecraft uses LEB128 in its protocol for measuring lengths of data within packets. [11] The mpatrol debugging tool uses LEB128 in its tracing file format. [12] osu! uses LEB128 in its osu! replay (.osr) format. [13]

  3. Type conversion - Wikipedia

    en.wikipedia.org/wiki/Type_conversion

    Existing Eiffel software uses the string classes (such as STRING_8) from the Eiffel libraries, but Eiffel software written for .NET must use the .NET string class (System.String) in many cases, for example when calling .NET methods which expect items of the .NET type to be passed as arguments. So, the conversion of these types back and forth ...

  4. Go (programming language) - Wikipedia

    en.wikipedia.org/wiki/Go_(programming_language)

    The complexity of C++ (even more complexity has been added in the new C++), and the resulting impact on productivity, is no longer justified. All the hoops that the C++ programmer had to jump through in order to use a C-compatible language make no sense anymore -- they're just a waste of time and effort.

  5. Comparison of data-serialization formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data...

    binary real values are represented in a binary format that includes the mantissa, the base (2, 8, or 16), and the exponent; the special values NaN, -INF, +INF , and negative zero are also supported Multiple valid types ( VisibleString, PrintableString, GeneralString, UniversalString, UTF8String )

  6. List of programming languages by type - Wikipedia

    en.wikipedia.org/wiki/List_of_programming...

    Class-based object-oriented programming languages support objects defined by their class. Class definitions include member data. Message passing is a key concept, if not the main concept, in object-oriented languages. Polymorphic functions parameterized by the class of some of their arguments are typically called methods.

  7. Bitwise operation - Wikipedia

    en.wikipedia.org/wiki/Bitwise_operation

    A bitwise AND is a binary operation that takes two equal-length binary representations and performs the logical AND operation on each pair of the corresponding bits. Thus, if both bits in the compared position are 1, the bit in the resulting binary representation is 1 (1 × 1 = 1); otherwise, the result is 0 (1 × 0 = 0 and 0 × 0 = 0).

  8. Reflective programming - Wikipedia

    en.wikipedia.org/wiki/Reflective_programming

    Convert a string matching the symbolic name of a class or function into a reference to or invocation of that class or function. Evaluate a string as if it were a source-code statement at runtime. Create a new interpreter for the language's bytecode to give a new meaning or purpose for a programming construct.

  9. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    [26] [27] In C++, an abstract class is a class having at least one abstract method given by the appropriate syntax in that language (a pure virtual function in C++ parlance). [25] A class consisting of only pure virtual methods is called a pure abstract base class (or pure ABC) in C++ and is also known as an interface by users of the language. [13]