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This is a cross-platform UI toolkit announced in May 2020 that originated as a fork of Xamarin.Forms and that can run on Android, iOS, Linux, macOS, Tizen, and Windows. .NET MAUI will run on .NET 6 and later. [27] [28] [29] The source code is licensed under MIT License and available on GitHub. [28]
The .NET platform (pronounced as "dot net") is a free and open-source, managed computer software framework for Windows, Linux, and macOS operating systems. [4] The project is mainly developed by Microsoft employees by way of the .NET Foundation and is released under an MIT License.
.net#.net maui From an acronym : This is a redirect from an acronym to a related topic, such as the expansion of the acronym; the expanded form is " .NET Multi-platform App UI ". Remember that an acronym is a special type of initialism that can be spoken as a word, such as "NATO" or "radar" or "ANOVA".
Xamarin is a Microsoft-owned San Francisco-based software company founded in May 2011 [2] by the engineers that created Mono, [3] Xamarin.Android (formerly Mono for Android) and Xamarin.iOS (formerly MonoTouch), which are cross-platform implementations of the Common Language Infrastructure (CLI) and Common Language Specifications (often called Microsoft .NET).
UWP does not target non-Microsoft systems. Microsoft's solution for other platforms is .NET MAUI (previously "Xamarin.Forms" [3]), an open-source API created by Xamarin, a Microsoft subsidiary since 2016. Community solutions also exist for non-targeted platforms, such as the Uno Platform.
learn.microsoft.com /en-us /dotnet /desktop /wpf / Windows Presentation Foundation ( WPF ) is a free and open-source user interface framework for Windows -based desktop applications. WPF applications are based in .NET , and are primarily developed using C# and XAML .
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XAML is used extensively in Windows Presentation Foundation (WPF), Silverlight, Workflow Foundation (WF), Windows UI Library (WinUI), Universal Windows Platform (UWP), and .NET Multi-platform App UI (.NET MAUI). In WPF and UWP, XAML is a user interface markup language to define UI elements, data binding, and events.