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Raphael "Raph" Koster (born September 7, 1971) is an American entrepreneur, game designer, and author of A Theory of Fun for Game Design. Koster is widely recognized for his work as the lead designer of Ultima Online [ 1 ] and the creative director behind Star Wars Galaxies . [ 2 ]
Ultima Online: The Second Age was the first expansion for the Ultima Online MMORPG. The expansion added several features to the game, including a new region called the Lost Lands, new creatures, and support for player-built cities. The Second Age was developed by Origin Systems and published by Electronic Arts in 1998. [3]
Furcadia is a free-to-play MMOSG/MMORPG or graphical MUD, [1] [2] set in a fantasy world inhabited by magical creatures. The game is based on user-created content with emphasis on world building tools, exploring, socializing, and free-form roleplaying.
During the postmortem session for the venerable, storied MMO at GDC Online 2012 in Austin, Tex., Ultima Online co-creator (and Playdom VP of creative design) of Raph Koster (pictured below right ...
The man who has a hand in pretty much all of the games that Disney's social gaming studio, Playdom, knows a thing or two about gaming. One of the creators of storied MMO Ultima Online, Playdom VP ...
ArtCraft, the studio working on the nebulous PvP MMO Crowfall, announced today that Koster, the backbone of sandbox legends Ultima Online and Star Wars Galaxies, has been collaborating with the ...
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