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  2. Perspective control - Wikipedia

    en.wikipedia.org/wiki/Perspective_control

    Perspective control is a procedure for composing or editing photographs to better conform with the commonly accepted distortions in constructed perspective. The control would: The control would: make all lines that are vertical in reality vertical in the image.

  3. Darktable - Wikipedia

    en.wikipedia.org/wiki/Darktable

    Darktable involves the concept of non-destructive editing, similar to that of some other raw manipulation software. Rather than being immediately applied to raster data of the image, the program keeps the original image data until final rendering at the exporting stage — while parameter adjustments made by a user display in real-time.

  4. Photo-lab timer - Wikipedia

    en.wikipedia.org/wiki/Photo-lab_timer

    Electronic Timer-Analyzer. A photo-lab timer, photo interval timer, or darkroom timer is a timer used in photography for timing the process of projecting negatives to photosensitive paper with an enlarger, making photographic prints of them at any scale.

  5. Perspective distortion - Wikipedia

    en.wikipedia.org/wiki/Perspective_distortion

    The concept of perspective distortion has fascinated artists, architects, and scientists for centuries, evolving alongside the development of visual culture and optical theory. Perspective distortion refers to the manipulation of visual perception through deliberate techniques that create altered or exaggerated views of objects or scenes.

  6. Darkroom - Wikipedia

    en.wikipedia.org/wiki/Darkroom

    A darkroom is used to process photographic film, make prints and carry out other associated tasks. It is a room that can be made completely dark to allow the processing of light -sensitive photographic materials, including film and photographic paper .

  7. Darkroom manipulation - Wikipedia

    en.wikipedia.org/wiki/Darkroom_manipulation

    Darkroom manipulation is a traditional method of manipulating photographs without the use of computers. Some of the common techniques for darkroom manipulation are dodging, burning , and masking , which though similar conceptually to digital manipulations, involve physical rather than virtual techniques.

  8. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    The weak-perspective model thus approximates perspective projection while using a simpler model, similar to the pure (unscaled) orthographic perspective. It is a reasonable approximation when the depth of the object along the line of sight is small compared to the distance from the camera, and the field of view is small.

  9. Image rectification - Wikipedia

    en.wikipedia.org/wiki/Image_rectification

    If the images to be rectified are taken from camera pairs without geometric distortion, this calculation can easily be made with a linear transformation.X & Y rotation puts the images on the same plane, scaling makes the image frames be the same size and Z rotation & skew adjustments make the image pixel rows directly line up [citation needed].