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Sound localization is a listener's ability to identify the location or origin of a detected sound in direction and distance. The sound localization mechanisms of the mammalian auditory system have been extensively studied. The auditory system uses several cues for sound source localization, including time difference and level difference (or ...
Acoustic source localization [4] is the task of locating a sound source given measurements of the sound field. The sound field can be described using physical quantities like sound pressure and particle velocity.
Sound localization technology is used in some audio and acoustics fields, such as hearing aids, surveillance [1] and navigation.Existing real-time passive sound localization systems are mainly based on the time-difference-of-arrival approach, limiting sound localization to two-dimensional space, and are not practical in noisy conditions.
Perceptual-based sound localization may be used to enhance and supplement robotic navigation and environment recognition capability. [1] In addition, it is also used to create virtual auditory spaces which is widely implemented in hearing aids.
3D sound reconstruction is the application of reconstruction techniques to 3D sound localization technology. These methods of reconstructing three- dimensional sound are used to recreate sounds to match natural environments and provide spatial cues of the sound source.
(sound source: 100 ms white noise from 90° azimuth, 0° elevation) The interaural time difference (or ITD) when concerning humans or animals, is the difference in arrival time of a sound between two ears. It is important in the localization of sounds, as it provides a cue to the direction or angle of the sound source from the head. If a signal ...
The brain utilizes subtle differences in loudness, tone and timing between the two ears to allow us to localize sound sources. [10] Localization can be described in terms of three-dimensional position: the azimuth or horizontal angle, the zenith or vertical angle, and the distance (for static sounds) or velocity (for moving sounds). [11]
An application of 3D sound synthesis is the sense of presence in a virtual environment, by producing more realistic environments and sensations in games, teleconferencing systems, and tele-ensemble systems. 3D sound can also be used to help those with sensory impairments, such as the visually impaired, and act as a substitute for other sensory feedback.