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Nested functions can be used for unstructured control flow, by using the return statement for general unstructured control flow.This can be used for finer-grained control than is possible with other built-in features of the language – for example, it can allow early termination of a for loop if break is not available, or early termination of a nested for loop if a multi-level break or ...
Loop interchange on this example can improve the cache performance of accessing b(j,i), but it will ruin the reuse of a(i) and c(i) in the inner loop, as it introduces two extra loads (for a(i) and for c(i)) and one extra store (for a(i)) during each iteration. As a result, the overall performance may be degraded after loop interchange.
nested blocks of imperative source code such as nested if-clauses, while-clauses, repeat-until clauses etc. information hiding: nested function definitions with lexical scope; nested data structures such as records, objects, classes, etc. nested virtualization, also called recursive virtualization: running a virtual machine inside another ...
Alternatives to multilevel breaks include single breaks, together with a state variable which is tested to break out another level; exceptions, which are caught at the level being broken out to; placing the nested loops in a function and using return to effect termination of the entire nested loop; or using a label and a goto statement.
In this example, there is an output dependence between the jth element in S1 and the j+1th element in S2. Here, c[j+1] in statement S2 is written to in one iteration. In the next iteration, c[j] in statement S2, which is the same memory location as c[j+1] in the previous iteration, is written to again.
In the C programming language, Duff's device is a way of manually implementing loop unrolling by interleaving two syntactic constructs of C: the do-while loop and a switch statement. Its discovery is credited to Tom Duff in November 1983, when Duff was working for Lucasfilm and used it to speed up a real-time animation program.
In computer programming, a loop counter is a control variable that controls the iterations of a loop (a computer programming language construct). It is so named because most uses of this construct result in the variable taking on a range of integer values in some orderly sequences (for example., starting at 0 and ending at 10 in increments of 1)
The polyhedral method treats each loop iteration within nested loops as lattice points inside mathematical objects called polyhedra, performs affine transformations or more general non-affine transformations such as tiling on the polytopes, and then converts the transformed polytopes into equivalent, but optimized (depending on targeted ...