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Early 1440p computer displays became commonly available in 2010. Dell's UltraSharp U2711 monitor was released in 2010 as WQHD, with a 1440p widescreen. [1] The 27-inch Apple LED Cinema Display released in 2010 also had a native resolution of 2560 × 1440, as did the Apple Thunderbolt Display which was sold from July 2011 to June 2016.
Video standards associated with IBM-PC-descended personal computers are shown in the diagram and table below, alongside those of early Macintosh and other makes for comparison. (From the early 1990s onwards, most manufacturers moved over to PC display standards thanks to widely available and affordable hardware). Comparison of video resolutions.
The 16:10 aspect ratio had its largest use in the 1995–2010 period, and the 16:9 aspect ratio tends to reflect post-2010 mass-market computer monitor, laptop, and entertainment products displays. On CRTs, there was often a difference between the aspect ratio of the computer resolution and the aspect ratio of the display causing non-square ...
Screen space ambient occlusion (SSAO) is a computer graphics technique for efficiently approximating the ambient occlusion effect in real time. It was developed by Vladimir Kajalin while working at Crytek and was used for the first time in 2007 by the video game Crysis , also developed by Crytek.
Samsung first demonstrated its 105-inch UN105S9W curved OLED TV at CES 2014.While Samsung lists the UN105S9W as a 4K UHD TV, it actually has native resolution of 5120 × 2160 (a 64∶27 or ≈21∶9 aspect ratio) which classifies it as a 5K display due to the horizontal pixel count of ≈5,000.
After a rocky start to the season that saw him shoot just 41.3% from the field and 22.6% from 3-point range through the first two weeks with more turnovers than assists, Wembanyama’s been on the ...
It is also used in computer monitors, where the term "21:9" can represent aspect ratios of 43:18 (2.3 8:1 or 21.5:9) and 12:5 (2.4:1 or 21.6:9) in addition to 64:27. The wider screen provides advantages in multitasking as well as a more immersive gaming experience, [ 3 ] [ 4 ] and even wider screens with aspect ratios such as 32:9 (allowing for ...
Space Chaser (スペースチェイサー, Supēsu Cheisā) 1979: Yes: PlayStation 2 (Taito Memories II Volume 1), PSP (Taito Legends Power-Up) Space Invaders Part II (スペースインベーダーパートII, Supēsu Inbēdā Pāto II) [a.k.a. Deluxe Space Invaders in US] 1979: Yes: Game Boy, PC, PlayStation 2, PSP (Taito Legends Power-Up), Xbox