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FTL: Faster Than Light is a roguelike game created by indie developer Subset Games, which was released for Windows, MacOS, and Linux in September 2012. [4] In the game, the player controls the crew of a single spacecraft, holding critical information to be delivered to an allied fleet, while being pursued by a large rebel fleet.
In the context of this article, "faster-than-light" means the transmission of information or matter faster than c, a constant equal to the speed of light in vacuum, which is 299,792,458 m/s (by definition of the metre) [3] or about 186,282.397 miles per second.
OpenRelativity is a toolkit designed for use with the proprietary Unity game engine. It was developed by MIT Game Lab during the development of A Slower Speed of Light. The toolkit allows for the accurate simulation of a 3D environment when light is slowed down. [7] It is hosted on GitHub and has been published under the permissive MIT license. [2]
"Faster Than the Speed of Light", a song written by Yngwie Malmsteen; Faster Than Light (software publisher), a defunct computer game company; Faster Than Light, a song from the soundtrack of the 2016 video game Stellaris; FTL Games (Faster Than Light) was the video game development division of Software Heaven Inc.
The limitations of phase velocity beyond the speed of light later led him to develop his Dirac communicator. Larry Niven used hyperwave in his Known Space series as the term for a faster-than-light method of communication. Unlike the hyperdrive that moved ships at a finite superluminal speed, hyperwave was essentially instantaneous.
Combat Mission is a series of computer wargames simulating tactical battles.The series has progressed through two distinct game engines.The original game engine, referred to as 'CMx1' by the developer, Battlefront.com, powered a trio of games set in the Second World War.
Shox (also known as Shox: Rally Reinvented) is an arcade rally racing video game developed by EA UK and published by Electronic Arts under the EA Sports BIG label in North America and Europe for the PlayStation 2 in fall of 2002. Shox features 24 licensed vehicles from real-life makers like Audi, BMW, Toyota, Mitsubishi, Subaru, Lancia, and ...
The box describes the title as an "Interstellar Action and Adventure" game. The game features space exploration, trade, combat and diplomacy in the same vein as 4X games such as Master of Orion. Lightspeed, unlike the popular series of turn-based strategy games, plays out in real-time. A sequel, entitled Hyperspeed, was released by MicroProse ...
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