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In 2005, YouTube introduced Creator Studio Classic. In 2019, a significant overhaul of YouTube Studio was conducted to align with Google's Material Design user interface. [4] [5] By November 2019, Creator Studio Classic access was gradually phased out in favor of the rebranded "YouTube Studio," serving as a replacement for around 150,000 creators.
YouTube would give free access to its users, the more users, the more profit it can potentially make because it can in principle increase advertisement rates and will gain further interest of advertisers. [339] YouTube would sell its audience that it gains by free access to its advertising customers. [339]: 181
For eligible content creators, YouTube Spaces were completely free to use and including the use of equipment, studio space, postproduction facilities, trainings and workshops provided by YouTube. There were ten physical YouTube Spaces around the world. [3] The first YouTube space was opened at Google's London Kings Cross offices in 2012. [4]
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Replacing YouTube links: Most link removals are uncontested, and the removed links are not replaced, but somewhere between 1% and 10% of links are replaced, often with discussion of why the link was valuable/not copyvio/etc. That discussion sometimes occurs on the article talk page, and sometimes occurs on the user talk page of the editor who ...
YouTube is an American social media and online video sharing platform owned by Google. YouTube was founded on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim, three former employees of PayPal. Headquartered in San Bruno, California, United States, it is the second-most-visited website in the world, after Google Search.
Disney Digital Network was an American multi-channel network located in Culver City, California.It was originally the successor to Maker Studios, co-founded by Lisa Donovan, Danny Zappin, Scott Katz, Kassem Gharaibeh, Shay Carl, Rawn Erickson II, Ben Donovan, [3] [4] Philip DeFranco, Glasgow Phillips, Michael Gallagher, Matthew Clawson, and Paul Ballon in 2009.
In 2013, development started on a rewritten version known as OBS Multiplatform (later renamed OBS Studio) for multi-platform support, a more thorough feature set, and a more powerful API. [17] In 2016, OBS "Classic" lost support and OBS Studio became the primary version. [18] In March 2022, OBS was released on Steam for both Windows and Mac. [19]