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  2. Radeon 9000 series - Wikipedia

    en.wikipedia.org/wiki/Radeon_9000_Series

    The R300 GPU, introduced in August 2002 and developed by ATI Technologies, is its third generation of GPU used in Radeon graphics cards. This GPU features 3D acceleration based upon Direct3D 9.0 and OpenGL 2.0, a major improvement in features and performance compared to the preceding R200 design. R300 was the first fully Direct3D 9-capable ...

  3. Template:AMD GPU features - Wikipedia

    en.wikipedia.org/wiki/Template:AMD_GPU_features

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  4. Hollywood (graphics chip) - Wikipedia

    en.wikipedia.org/wiki/Hollywood_(graphics_chip)

    The Hollywood chipset, a key component of Nintendo's Wii video game console, is a system on a chip (SoC) that integrates a graphics processing unit (GPU), I/O interfaces, and audio capabilities. Designed by ATI (later acquired by AMD ), it was manufactured using a 90 nm or 65 nm CMOS process (depending on the hardware revision), [ 1 ] similar ...

  5. Radeon 8000 series - Wikipedia

    en.wikipedia.org/wiki/Radeon_8000_Series

    The R200 is the second generation of GPUs used in Radeon graphics cards and developed by ATI Technologies.This GPU features 3D acceleration based upon Microsoft Direct3D 8.1 and OpenGL 1.3, a major improvement in features and performance compared to the preceding Radeon R100 design.

  6. ATI Technologies - Wikipedia

    en.wikipedia.org/wiki/ATI_Technologies

    ATI Technologies Inc. was a Canadian semiconductor technology corporation based in Markham, Ontario, that specialized in the development of graphics processing units and chipsets.

  7. Radeon HD 2000 series - Wikipedia

    en.wikipedia.org/wiki/Radeon_HD_2000_series

    The Radeon HD 2600 X2 is a dual-GPU product which includes 2 RV630 dies on a single PCB with a PCI-E bridge splitting the PCI-E ×16 bandwidth into two groups of PCI-E ×8 lanes (each 2.0 Gbit/s). The card provides 4 DVI outputs or HDMI outputs via dongle and supports CrossFire configurations.

  8. Close to Metal - Wikipedia

    en.wikipedia.org/wiki/Close_to_Metal

    CTM bypassed the graphics-centric DirectX and OpenGL APIs for the GPGPU programmer to expose previously unavailable low-level functionality, including direct control of the stream processors/ALUs and the memory controllers. R580 (ATI X1900) and later generations of AMD's GPU microarchitecture supported the CTM interface.

  9. TeraScale (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/TeraScale_(microarchitecture)

    Previous GPU architectures implemented fixed-pipelines, i.e. there were distinct shader processors for each type of shader.TeraScale leverages many flexible shader processors which can be scheduled to process a variety of shader types, thereby significantly increasing GPU throughput (dependent on application instruction mix as noted below).