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  2. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  3. Hardware overlay - Wikipedia

    en.wikipedia.org/wiki/Hardware_overlay

    In computing, hardware overlay, a type of video overlay, provides a method of rendering an image to a display screen with a dedicated memory buffer inside computer video hardware. The technique aims to improve the display of a fast-moving video image — such as a computer game , a DVD , or the signal from a TV card .

  4. FreeSync - Wikipedia

    en.wikipedia.org/wiki/FreeSync

    Requirements include removing the minimal frame rate and setting a maximum on screen latency. FreeSync Premium Pro also doubles the color volume with support for wide color gamut color spaces and increased display brightness, enabling direct support of HDR-capable displays by video-card device driver and application software.

  5. Graphics card - Wikipedia

    en.wikipedia.org/wiki/Graphics_card

    A modern consumer graphics card: A Radeon RX 6900 XT from AMD. A graphics card (also called a video card, display card, graphics accelerator, graphics adapter, VGA card/VGA, video adapter, display adapter, or colloquially GPU) is a computer expansion card that generates a feed of graphics output to a display device such as a monitor.

  6. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    Nvidia's free and open-source driver is named nv. [35] It is limited (supporting only 2D acceleration), and Matthew Garrett, Dirk Hohndel and others have called its source code confusing. [36] [37] [38] Nvidia decided to deprecate nv, not adding support for Fermi or later GPUs and DisplayPort, in March 2010. [39]

  7. Nvidia Optimus - Wikipedia

    en.wikipedia.org/wiki/Nvidia_Optimus

    Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.

  8. Multi-monitor - Wikipedia

    en.wikipedia.org/wiki/Multi-monitor

    Today's second display has evolved from a multi screen personal computer monitor to having multiple technical features such as a touchscreen, web cam or even a barcode reader in stores. [23] When a simultaneous touch input is performed on two devices simultaneously there will be a technical solution required to solve the dual input .

  9. Mobile PCI Express Module - Wikipedia

    en.wikipedia.org/wiki/Mobile_PCI_Express_Module

    Mobile PCI Express Module (MXM) is an interconnect standard for GPUs (MXM Graphics Modules) in laptops using PCI Express created by MXM-SIG. The goal was to create a non-proprietary, industry standard socket, so one could easily upgrade the graphics processor in a laptop, without having to buy a whole new system or relying on proprietary vendor upgrades.