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  2. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    The Bridge design pattern is one of the twenty-three well-known GoF design patterns that describe how to solve recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse.

  3. Readers–writers problem - Wikipedia

    en.wikipedia.org/wiki/Readers–writers_problem

    In computer science, the readers–writers problems are examples of a common computing problem in concurrency. [1] There are at least three variations of the problems, which deal with situations in which many concurrent threads of execution try to access the same shared resource at one time.

  4. Computational complexity theory - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    In computational complexity theory, a problem refers to the abstract question to be solved. In contrast, an instance of this problem is a rather concrete utterance, which can serve as the input for a decision problem. For example, consider the problem of primality testing. The instance is a number (e.g., 15) and the solution is "yes" if the ...

  5. Cyclomatic complexity - Wikipedia

    en.wikipedia.org/wiki/Cyclomatic_complexity

    In this example, two test cases are sufficient to achieve a complete branch coverage, while four are necessary for complete path coverage. The cyclomatic complexity of the program is 3 (as the strongly connected graph for the program contains 9 edges, 7 nodes, and 1 connected component) (9 − 7 + 1).

  6. Fork–join model - Wikipedia

    en.wikipedia.org/wiki/Fork–join_model

    It is also supported by the Java concurrency framework, [7] the Task Parallel Library for .NET, [8] and Intel's Threading Building Blocks (TBB). [1] The Cilk programming language has language-level support for fork and join, in the form of the spawn and sync keywords, [4] or cilk_spawn and cilk_sync in Cilk Plus. [1]

  7. Hazard (logic) - Wikipedia

    en.wikipedia.org/wiki/Hazard_(logic)

    A logic circuit is meant to change output state from 1 to 0, but instead changes from 1 to 0 then 1 and finally rests at the correct value 0. This is a dynamic hazard. This is a dynamic hazard. As a rule, dynamic hazards are more complex to resolve, but note that if all static hazards have been eliminated from a circuit, then dynamic hazards ...

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Circular dependency - Wikipedia

    en.wikipedia.org/wiki/Circular_dependency

    Circular dependencies can cause many unwanted effects in software programs. Most problematic from a software design point of view is the tight coupling of the mutually dependent modules which reduces or makes impossible the separate re-use of a single module.