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rattleCAD is a parametric 2D computer-aided design (CAD) software specific for bicycle design, [1] [2] in particular for design bicycle frame, [3] [4] developed by the Austrian cyclist and programmer Manfred Rosenberger since 2008. [5] The application is written in the programming language Tcl using the Tk-based graphical user interface (GUI). [6]
The following table is split into two groups based on whether it has a graphical visual interface or not. The latter requires a separate program to provide that feature, such as Qucs-S, [1] Oregano, [2] or a schematic design application that supports external simulators, such as KiCad or gEDA.
These are standard file formats accepted by PCB fabrication companies, but given EAGLE's typical user base of small design firms and hobbyists, many PCB fabricators and assembly shops also accept EAGLE board files (with extension .BRD) directly to export optimized production files and pick-and-place data themselves.
Dia has special objects to help draw entity-relationship models, Unified Modeling Language (UML) diagrams, flowcharts, network diagrams, and simple electrical circuits. It is also possible to add support for new shapes by writing simple XML files, using a subset of Scalable Vector Graphics (SVG) to draw the shape.
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SketchUp was developed by startup company @Last Software of Boulder, Colorado, co-founded in 1999 by Brad Schell and Joe Esch. [5] [6] SketchUp was created in August 2000 as a 3D content creation tool and was envisioned as a software program for design professionals. [3] The program won a Community Choice Award at its first tradeshow in 2000. [7]
C3D Toolkit is a proprietary cross-platform geometric modeling kit software developed by Russian C3D Labs (previously part of ASCON Group). [1] It's written in C++. [2] It can be licensed by other companies for use in their 3D computer graphics software products.
Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry. In most IGS, one starts construction by putting a few points and using them to define new objects such as lines , circles or other points.