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The Battlefront II mod tools provide a wider range of capabilities to the end user than the original Battlefront, allowing a user to create anything from user interface changes, to additional gameplay levels, to large-scale modifications. The original assets used to build the retail version of the game were shipped with the mod tool package ...
Star Wars: Battlefront II is the second installment in the Battlefront series, released in Europe on October 31, 2005 – for the PlayStation 2, PSP, Xbox, and Windows – and in North America one day later.
Tower Unite is the standalone version of GMod Tower by Pixeltail Games, which was a mod for Garry's Mod. Garry's Mod, in turn, was a mod for Half-Life 2. Tremulous: Quake III Arena: 2005 August 11 2006 March 31 Inspired by the Quake II modification Gloom, which also features alien vs human
The Battlefront series has been handled by four different developers. Pandemic Studios. Star Wars: Battlefront (2004) – PlayStation 2, Windows, Xbox, Mac, Mobile Phone; Star Wars: Battlefront II (2005) – PlayStation 2, Windows, Xbox, PlayStation Portable; Rebellion Developments
Star Wars: Battlefront Mobile (2005) [30] Star Wars Battlefront: Mobile Squadrons (2009) [31] Pandemic Studios' Battlefront consisted of two games, Star Wars: Battlefront (2004) and Star Wars: Battlefront II in 2005, both games sharing three common platforms: the Xbox, PlayStation 2 and PC. A third Star Wars: Battlefront title was planned for ...
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A trade group has asked the incoming Trump administration to consider a "comprehensive plan" for updating the U.S. Securities and Exchange Commission's regulatory framework for investment ...
Zero [10] is the common name for the evolution of the proprietary game engine created by Pandemic Studios. It was used first in the game Battlezone II: Combat Commander and later used in several Star Wars games including the popular Battlefront series.