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  2. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    The skill at choosing an appropriate strategy is best learned by solving many problems. You will find choosing a strategy increasingly easy. A partial list of strategies is included: Guess and check [9] Make an orderly list [10] Eliminate possibilities [11] Use symmetry [12] Consider special cases [13] Use direct reasoning; Solve an equation ...

  3. Problem solving - Wikipedia

    en.wikipedia.org/wiki/Problem_solving

    The iteration of such strategies over the course of solving a problem is the "problem-solving cycle". [ 30 ] Common steps in this cycle include recognizing the problem, defining it, developing a strategy to fix it, organizing knowledge and resources available, monitoring progress, and evaluating the effectiveness of the solution.

  4. Category:Problem solving skills - Wikipedia

    en.wikipedia.org/wiki/Category:Problem_solving...

    Download as PDF; Printable version; ... Pages in category "Problem solving skills" ... out of 18 total. This list may not reflect recent changes. A. Analytical skill; C.

  5. Category:Problem solving methods - Wikipedia

    en.wikipedia.org/wiki/Category:Problem_solving...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  6. Problem structuring methods - Wikipedia

    en.wikipedia.org/wiki/Problem_structuring_methods

    An early literature review of problem structuring proposed grouping the texts reviewed into "four streams of thought" that describe some major differences between methods: [21] the checklist stream, which is step-by-step technical problem solving (not problem structuring as it came to be defined in PSMs, so this stream does not apply to PSMs),

  7. Trial and error - Wikipedia

    en.wikipedia.org/wiki/Trial_and_error

    Ashby (1960, section 11/5) offers three simple strategies for dealing with the same basic exercise-problem, which have very different efficiencies. Suppose a collection of 1000 on/off switches have to be set to a particular combination by random-based testing, where each test is expected to take one second.

  8. Synectics - Wikipedia

    en.wikipedia.org/wiki/Synectics

    Synectics is a problem solving methodology that stimulates thought processes of which the subject may be unaware. This method was developed by George M. Prince (1918–2009) [1] and William J.J. Gordon, originating in the Arthur D. Little Invention Design Unit in the 1950s.

  9. Adaptive reasoning - Wikipedia

    en.wikipedia.org/wiki/Adaptive_reasoning

    Adaptive reasoning may also refer to the adaptation of thought processes, problem solving strategies, and conceptual framework, in response and anticipation of the changing nature of the problem being considered.