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Digital technology can improve teaching and learning by motivating students with engaging, interactive, and fun learning environments. These online interactions enable further opportunities to develop digital literacy , 21st century skills , and digital citizenship .
Other problems associated with augmented language learning is the extensive use of technology with no face-to-face learning. Students may suffer from fatigue from sitting at a computer for hours a day which would affect their learning and development in the class. Social isolation from online language learning may also occur.
The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [ 1 ] [ 2 ] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [ 3 ]
With increased access to one-to-one student devices, and accelerated by pressure from the COVID-19 pandemic, many teachers from primary to post-secondary settings have introduced live, online quiz-show style games into their lessons. [101] Gamification has also been used to promote learning outside of schools.
Incorporating technology combined with active learning have been researched and found a relationship between the use and increased positive behavior, an increase in effective learning, "motivation" as well as a connecting between students and the outside world. [34]
As time went on and technology evolved, social media has been an integral part of people's lives, including students, scholars, and teachers. [3] However, social media are controversial because, in addition to providing new means of connection, critics claim that they damage self-esteem, shortens attention spans, and increase mental health issues.
Flipped classroom teaching at Clintondale High School in Michigan, United States. A flipped classroom is an instructional strategy and a type of blended learning.It aims to increase student engagement and learning by having pupils complete readings at home, and work on live problem-solving during class time. [1]
With technology teachers can teach outside of the classroom. It is very beneficial for students to learn quickly and easily. The use of technology motivates students to learn, and using the internet will eliminate the unwanted (extra) information provided in text books. Classrooms need to be updated.