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  2. Dynamic dispatch - Wikipedia

    en.wikipedia.org/wiki/Dynamic_dispatch

    In computer science, dynamic dispatch is the process of selecting which implementation of a polymorphic operation (method or function) to call at run time.It is commonly employed in, and considered a prime characteristic of, object-oriented programming (OOP) languages and systems.

  3. Polymorphism (computer science) - Wikipedia

    en.wikipedia.org/wiki/Polymorphism_(computer...

    Polymorphism can be distinguished by when the implementation is selected: statically (at compile time) or dynamically (at run time, typically via a virtual function). This is known respectively as static dispatch and dynamic dispatch, and the corresponding forms of polymorphism are accordingly called static polymorphism and dynamic polymorphism.

  4. Polymorphism - Wikipedia

    en.wikipedia.org/wiki/Polymorphism

    Polymorphism (computer science), the ability in programming to present the same programming interface for differing underlying forms; Ad hoc polymorphism, applying polymorphic functions to arguments of different types; Parametric polymorphism, abstracts types, so that multiple can be used with a single implementation

  5. Duck typing - Wikipedia

    en.wikipedia.org/wiki/Duck_typing

    Duck typing is similar to, but distinct from, structural typing.Structural typing is a static typing system that determines type compatibility and equivalence by a type's structure, whereas duck typing is dynamic and determines type compatibility by only that part of a type's structure that is accessed during runtime.

  6. Virtual function - Wikipedia

    en.wikipedia.org/wiki/Virtual_function

    If there are base class methods overridden by the derived class, the method actually called by such a reference or pointer can be bound (linked) either "early" (by the compiler), according to the declared type of the pointer or reference, or "late" (i.e., by the runtime system of the language), according to the actual type of the object ...

  7. Bounded quantification - Wikipedia

    en.wikipedia.org/wiki/Bounded_quantification

    The purpose of bounded quantification is to allow for polymorphic functions to depend on some specific behaviour of objects instead of type inheritance.It assumes a record-based model for object classes, where every class member is a record element and all class members are named functions.

  8. Downcasting - Wikipedia

    en.wikipedia.org/wiki/Downcasting

    A popular example of a badly considered design is containers of top types, [citation needed] like the Java containers before Java generics were introduced, which requires downcasting of the contained objects so that they can be used again.

  9. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    In other words, the sockets library uses type punning to implement a rudimentary form of polymorphism or inheritance. Often seen in the programming world is the use of "padded" data structures to allow for the storage of different kinds of values in what is effectively the same storage space.