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[7] The rule of thirds suggests that the subject's eyes, as a centre of interest, are ideally positioned one-third of the way down from the top of the frame. [8] With a subject placed one-third of the way down from the top of the frame, the subject aligns with the proper headroom to make an image pleasing to the eye.
A vignette is often added to an image to draw interest to the center and to frame the center portion of the photo. Vignetting is a common feature of photographs produced by toy cameras such as this shot taken with a Holga. This example shows both vignetting and restricted field of view (FOV).
In photography, the metering mode refers to the way in which a camera determines exposure. Cameras generally allow the user to select between spot, center-weighted average, or multi-zone metering modes. The different metering modes allow the user to select the most appropriate one for use in a variety of lighting conditions.
There should be a center of interest or focus in the work, to prevent it becoming a pattern in itself; The direction followed by the viewer's eye should lead the viewer's gaze around all elements in the work before leading out of the picture; The subject should not be facing out of the image; Exact bisections of the picture space should be avoided
The Centro de Fotografía de Montevideo, Uruguay, (CdF) is a photography center dedicated to the conservation, documentation, generation, investigation, and dissemination of photographic images of interest to Uruguayans and Latin Americans. It is part of the Information and Communication Division of the City of Montevideo.
The rule also applies to the movement of a character as the "line" created by the path of the character. For example, if a character is walking in a leftward direction and is to be picked up by another camera, the character must exit the first shot on frame left and enter the next shot frame right. A jump cut can be utilized to denote time. If ...
In painting, photography, graphical perspective and descriptive geometry, a picture plane is an image plane located between the "eye point" (or oculus) and the object being viewed and is usually coextensive to the material surface of the work. It is ordinarily a vertical plane perpendicular to the sightline to the object of interest.
An example would be the Realist format that was so popular in the late 1940s to mid-1950s and is still being used by some today. When these images are viewed using high quality viewers, or seen with a properly set up projector, the impression is, indeed, very close to being at the site of photography.