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  2. Overclocking - Wikipedia

    en.wikipedia.org/wiki/Overclocking

    However, the memory performance is computed by dividing the processor clock rate (which is a base number times a CPU multiplier, for instance 1.8 GHz is most likely 9×200 MHz) by a fixed integer such that, at a stock clock rate, the RAM would run at a clock rate near 333 MHz. Manipulating elements of how the processor clock rate is set ...

  3. Floating point operations per second - Wikipedia

    en.wikipedia.org/wiki/Floating_point_operations...

    KASY0 was the first sub-US$ 100/GFLOPS computing technology. KASY0 achieved 471 GFLOPS on 32-bit HPL. At a cost of less than $39,500, that makes it the first supercomputer to break $100/GFLOPS. [81] August 2007: $48.31 $70.99 Microwulf As of August 2007, this 26 GFLOPS "personal" Beowulf cluster can be built for $1256. [82] March 2011: $1.80 $2 ...

  4. CPU-bound - Wikipedia

    en.wikipedia.org/wiki/CPU-bound

    The term can also refer to the condition a computer running such a workload is in, in which its processor utilization is high, perhaps at 100% usage for many seconds or minutes, and interrupts generated by peripherals may be processed slowly or be indefinitely delayed.

  5. Load (computing) - Wikipedia

    en.wikipedia.org/wiki/Load_(computing)

    On Linux systems, the load-average is not calculated on each clock tick, but driven by a variable value that is based on the HZ frequency setting and tested on each clock tick. This setting defines the kernel clock tick rate in Hertz (times per second), and it defaults to 100 for 10ms ticks. Kernel activities use this number of ticks to time ...

  6. Frequency scaling - Wikipedia

    en.wikipedia.org/wiki/Frequency_scaling

    In computer architecture, frequency scaling (also known as frequency ramping) is the technique of increasing a processor's frequency so as to enhance the performance of the system containing the processor in question. Frequency ramping was the dominant force in commodity processor performance increases from the mid-1980s until roughly the end ...

  7. Amdahl's law - Wikipedia

    en.wikipedia.org/wiki/Amdahl's_law

    Amdahl's Law demonstrates the theoretical maximum speedup of an overall system and the concept of diminishing returns. Plotted here is logarithmic parallelization vs linear speedup. If exactly 50% of the work can be parallelized, the best possible speedup is 2 times. If 95% of the work can be parallelized, the best possible speedup is 20 times.

  8. Hardware stress test - Wikipedia

    en.wikipedia.org/wiki/Hardware_stress_test

    Stress testing a CPU over the course of 24 hours at 100% load is, in most cases, sufficient to determine that the CPU will function correctly in normal usage scenarios such as in a desktop computer, where CPU usage typically fluctuates at low levels (50% and under).

  9. Performance per watt - Wikipedia

    en.wikipedia.org/wiki/Performance_per_watt

    System designers building parallel computers, such as Google's hardware, pick CPUs based on their performance per watt of power, because the cost of powering the CPU outweighs the cost of the CPU itself. [2] Spaceflight computers have hard limits on the maximum power available and also have hard requirements on minimum real-time performance.