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  2. Golaem Crowd - Wikipedia

    en.wikipedia.org/wiki/Golaem_Crowd

    Golaem Crowd is a plug-in for Autodesk Maya that simulates controllable character crowds based on independent agents. [2] Golaem , a French-based software company, developed it. History

  3. Crowd simulation - Wikipedia

    en.wikipedia.org/wiki/Crowd_simulation

    Crowd simulation is the process of simulating the movement (or dynamics) of a large number of entities or characters. [1] It is commonly used to create virtual scenes for visual media like films and video games, and is also used in crisis training, [2] architecture and urban planning, [3] and evacuation simulation.

  4. Crowd control - Wikipedia

    en.wikipedia.org/wiki/Crowd_control

    Crowd control is a public security practice in which large crowds are managed in order to prevent the outbreak of crowd crushes, affray, fights involving drunk and disorderly people or riots. Crowd crushes in particular can cause many hundreds of fatalities. [1] Effective crowd management is about managing expected and unexpected crowd ...

  5. QR codes and crowd control: How technology is changing the ...

    www.aol.com/qr-codes-crowd-control-technology...

    Uniqode examined news reports, market research, and other sources to see how ticketing technology is changing the future of live events.

  6. MASSIVE (software) - Wikipedia

    en.wikipedia.org/wiki/MASSIVE_(software)

    Massive is a software package developed by Stephen Regelous for use in the visual effects industry. Its primary feature is its ability to rapidly create large groups of agents that can act as individuals, each with their own unique behaviors and actions.

  7. Active Denial System - Wikipedia

    en.wikipedia.org/wiki/Active_Denial_System

    The Active Denial System (ADS) is a non-lethal directed-energy weapon developed by the U.S. military, [2] designed for area denial, perimeter security and crowd control. [3] Informally, the weapon is also called the heat ray [4] since it works by heating the surface of targets, such as the skin of targeted human beings.

  8. Crowd analysis - Wikipedia

    en.wikipedia.org/wiki/Crowd_analysis

    Algorithms based on crowd analysis attempt to manage the movement of the crowd. The more efficient and realistic a simulation becomes, the more complex the algorithm must become. The software must be able to manipulate the trajectory of individual agents based on variables such as the agents' goals, stress forces, obstacles, and levels of arousal .

  9. CCP Games - Wikipedia

    en.wikipedia.org/wiki/CCP_Games

    CCP ehf., doing business as CCP Games (short for Crowd Control Productions), is an Icelandic video game developer based in Reykjavík. Novator Partners and General Catalyst had previously collectively owned a majority stake in the company, and in September 2018, CCP was acquired by South Korean video game publisher Pearl Abyss for US$425 million. [1]

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